A distributed computing environment that can handle speculation by controlling scheduling and computing resources
Project/Area Number |
24700023
|
Research Category |
Grant-in-Aid for Young Scientists (B)
|
Allocation Type | Multi-year Fund |
Research Field |
Software
|
Research Institution | The University of Tokyo |
Principal Investigator |
|
Project Period (FY) |
2012-04-01 – 2014-03-31
|
Project Status |
Completed (Fiscal Year 2013)
|
Budget Amount *help |
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2013: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2012: ¥3,120,000 (Direct Cost: ¥2,400,000、Indirect Cost: ¥720,000)
|
Keywords | 並列処理・分散処理 / 投機的計算 / 探索問題 / 分散計算環境 / ゲーム木探索 / 投機的実行 |
Research Abstract |
This research proposed a technology for distributed computing programming framework that can reflect many complicated and dynamic scheduling strategies. Our research is mainly focusing on large scale search problems, such as Game-tree search. First we investigated a computer shogi player "Gekisashi" and clarified the requirements of real distributed search applications. Gekisashi is a state-of-the-art program with many domain specific knowledge. We then created a distributed programming framework for elastic computing that enables to schedule dynamically. We confirmed the effectiveness of our approach through evaluation.
|
Report
(3 results)
Research Products
(9 results)