Project/Area Number |
24710163
|
Research Category |
Grant-in-Aid for Young Scientists (B)
|
Allocation Type | Multi-year Fund |
Research Field |
Social systems engineering/Safety system
|
Research Institution | Tokyo Institute of Technology |
Principal Investigator |
YAMADA Takashi 東京工業大学, 総合理工学研究科(研究院), 助教 (90401570)
|
Project Period (FY) |
2012-04-01 – 2015-03-31
|
Project Status |
Completed (Fiscal Year 2014)
|
Budget Amount *help |
¥2,210,000 (Direct Cost: ¥1,700,000、Indirect Cost: ¥510,000)
Fiscal Year 2013: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2012: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
|
Keywords | マルチエージェント実験経済学 / 社会システム / 学習 / 行動ゲーム / 行動ゲーム理論 / マルチエージェントアプローチ / 社会・経済システム |
Outline of Final Research Achievements |
The objective of this research project is to establish the framework of behavioral and learning models of economic agents by theoretical, computational and experimental approach. For this purpose, the researcher takes up a game called Lowest Unique Integer Game where N players submit a positive integer up to M and the one whose choice is the lowest but unique is the winner. Then the researcher collects and analyzes the behavioral data from computer simulation and laboratory experiment, makes comparison between conventional learning models, and proposes a couple of learning models to better explain the actual individual behavior.
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