Budget Amount *help |
¥18,200,000 (Direct Cost: ¥14,000,000、Indirect Cost: ¥4,200,000)
Fiscal Year 2015: ¥3,380,000 (Direct Cost: ¥2,600,000、Indirect Cost: ¥780,000)
Fiscal Year 2014: ¥5,980,000 (Direct Cost: ¥4,600,000、Indirect Cost: ¥1,380,000)
Fiscal Year 2013: ¥8,840,000 (Direct Cost: ¥6,800,000、Indirect Cost: ¥2,040,000)
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Outline of Final Research Achievements |
The purpose of this research is to design the framework of skill learning support environment and to develop various skill learning support environments. As a case study of skill learning environment by mimicking, we developed Motion Navigator with which a learner can learn motion only by following expert's motion from expert's viewpoint displayed on learner's HMD by AR. In addition, as a case study of skill learning environment targeting interaction with a tool, we developed erhu playing skill learning environment in which an erhu is targeted as a tool with which a learner interacts.
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