Project/Area Number |
25330433
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Entertainment and game informatics 1
|
Research Institution | The University of Electro-Communications |
Principal Investigator |
Kodama Sachiko 電気通信大学, 大学院情報理工学研究科, 准教授 (10323883)
|
Project Period (FY) |
2013-04-01 – 2017-03-31
|
Project Status |
Completed (Fiscal Year 2016)
|
Budget Amount *help |
¥4,810,000 (Direct Cost: ¥3,700,000、Indirect Cost: ¥1,110,000)
Fiscal Year 2015: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2014: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2013: ¥2,600,000 (Direct Cost: ¥2,000,000、Indirect Cost: ¥600,000)
|
Keywords | メディアアート / インタラクションデザイン / 3次元造形 / 磁性流体 / 三次元造形 |
Outline of Final Research Achievements |
In this project, methods to generate and control organic patterns such as spheres, stripes, labyrinths, and cells, were developed. These patterns can be controlled as designed by applying computer programs to manipulate a magnetic field. This method uses two incompatible liquids, one a dark brown magnetic fluid with synthetic hydrocarbon oil as its base liquid, and the other consisting of transparent synthetic lubricating oils. With the application of different combinations of specific gravity and viscosity, varying patterns can be generated. Using this method, Kodama created new "Ribome" series, a set of 3D kinetic sculpture works in which organic patterns split and merge with each other in real time. This organic pattern control method, combined with color detection technology involving a color sensor that identifies colors in the surrounding environment, resulted in the development of a media art technique in which organic surface formations change depending on environmental color.
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