Body Image Projection in Telepresence Environment
Project/Area Number |
25540090
|
Research Category |
Grant-in-Aid for Challenging Exploratory Research
|
Allocation Type | Multi-year Fund |
Research Field |
Human interface and interaction
|
Research Institution | Nagoya City University |
Principal Investigator |
KODAKA Kenri 名古屋市立大学, 芸術工学研究科(研究院), 准教授 (40460050)
|
Project Period (FY) |
2013-04-01 – 2015-03-31
|
Project Status |
Completed (Fiscal Year 2014)
|
Budget Amount *help |
¥3,770,000 (Direct Cost: ¥2,900,000、Indirect Cost: ¥870,000)
Fiscal Year 2014: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2013: ¥2,210,000 (Direct Cost: ¥1,700,000、Indirect Cost: ¥510,000)
|
Keywords | 身体イメージ / 身体変形感 / 身体所有感 / 背面タッチインタフェース / テレプレゼンス |
Outline of Final Research Achievements |
To build a strong reality for variety kinds of events happening in PC's desktop environment, it is important to give a feeling as if an user's body-part is literally present in actual display. This study focuses on a well-known body illusion and designed a novel desktop system using rear-touch interface with visuomotor-haptic correlations. In addition, we found an important guideline concerning how to design the shape of pointer in such a system.
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Report
(3 results)
Research Products
(13 results)