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Study of Dome Contents Creation Method Based on Video Images

Research Project

Project/Area Number 25540171
Research Category

Grant-in-Aid for Challenging Exploratory Research

Allocation TypeMulti-year Fund
Research Field Entertainment and game informatics 1
Research InstitutionKeio University

Principal Investigator

OGI Tetsuro  慶應義塾大学, システムデザイン・マネジメント研究科, 教授 (00282583)

Co-Investigator(Renkei-kenkyūsha) TATEYAMA Yoshisuke  慶應義塾大学, システムデザイン・マネジメント研究科, 助教 (30543558)
Research Collaborator LEE Hasup  慶應義塾大学, システムデザイン・マネジメント研究科, 特任講師
CHIKAKIYO Takeshi  Micro Museum Lab.
Project Period (FY) 2013-04-01 – 2015-03-31
Project Status Completed (Fiscal Year 2014)
Budget Amount *help
¥3,770,000 (Direct Cost: ¥2,900,000、Indirect Cost: ¥870,000)
Fiscal Year 2014: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2013: ¥2,210,000 (Direct Cost: ¥1,700,000、Indirect Cost: ¥510,000)
Keywordsドーム映像 / 3Dコンテンツ / バーチャルリアリティ / プラネタリウム / スポーツ映像 / 3Dコンテンツ
Outline of Final Research Achievements

Recently, dome display such as digital planetarium has become very popular as immersive display environment. In such dome environments, the user can feel immersive sensation based on the wide field-of-view image. This study aims at constructing the dome contents creation method based on the video images. In this method, multiple cameras are used to capture the 360 degrees video image, and then the panorama video is generated by stitching these images synchronously. After editing the panorama video, the image areas corresponding to each projector are cut out and they are projected onto the dome screen according to the projection system. By using this method, dome contents can be created without depending on the projection system of the dome environment. In this study, several dome contents such as sports and sightseeing were created using this method, and the effectiveness in representing three-dimensional sensation or immersive sensation was experimentally evaluated.

Report

(3 results)
  • 2014 Annual Research Report   Final Research Report ( PDF )
  • 2013 Research-status Report
  • Research Products

    (5 results)

All 2014 2013 Other

All Presentation (4 results) Remarks (1 results)

  • [Presentation] Representation of Video Based Dome Image Considering Sense of Gravity2014

    • Author(s)
      Tetsuro Ogi, Ryohei Hamaguchi, Takeshi Chikakiyo
    • Organizer
      ASIAGRAPH 2014 Forum in Bali
    • Place of Presentation
      Villa Prana Shanti, Bali, Indonesia
    • Year and Date
      2014-04-25 – 2014-04-27
    • Related Report
      2014 Annual Research Report
  • [Presentation] Environmental Education Model That Utilize High Presence Sensation Media2014

    • Author(s)
      Takeshi Chikakiyo, Tetsuro Ogi
    • Organizer
      ASIAGRAPH 2014 Forum in Bali
    • Place of Presentation
      Villa Prana Shanti, Bali, Indonesia
    • Year and Date
      2014-04-25 – 2014-04-27
    • Related Report
      2014 Annual Research Report
  • [Presentation] Production Technique of Omnidirectional Video2013

    • Author(s)
      Ryohei Hamaguchi, Yoshisuke Tateyama, Tetsuro Ogi
    • Organizer
      Asiagraph 2013 Forum in Kagoshima
    • Place of Presentation
      Kagoshima Prefectural Citizens Exchange Center (Kagoshima)
    • Related Report
      2013 Research-status Report
  • [Presentation] 全天周カメラを用いたドーム映像の水平感評価

    • Author(s)
      濱口諒平,立山義祐,小木哲朗
    • Organizer
      日本バーチャルリアリティ学会第21 回テレイマージョン技術研究会
    • Place of Presentation
      京都大学(京都)
    • Related Report
      2013 Research-status Report
  • [Remarks] 実写ベースのドームコンテンツ制作方法

    • URL

      http://lab.sdm.keio.ac.jp/ogi/research/dome.html

    • Related Report
      2014 Annual Research Report

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Published: 2014-07-25   Modified: 2019-07-29  

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