Research Project
Grant-in-Aid for Young Scientists (B)
We developed a biofeedback game "The ZEN" using a reaction to changes in skin conductance response as a training system. We have conducted a long-term experiment to investigate the entertainment and training effect features of “The ZEN”. And we also investigated the effectiveness of biofeedback training using a game for an epilepsy patient as a therapeutic application.
All 2015 2014 2013 Other
All Journal Article (3 results) (of which Peer Reviewed: 3 results) Presentation (5 results)
デジタルゲーム学研究論文誌
Volume: 7 Pages: 63-74
ヒューマンインタフェース学会論文誌
Volume: 17 Pages: 171-178
日本バーチャルリアリティ学会
Volume: 18 Pages: 247-254