Budget Amount *help |
¥4,160,000 (Direct Cost: ¥3,200,000、Indirect Cost: ¥960,000)
Fiscal Year 2016: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2015: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2014: ¥1,040,000 (Direct Cost: ¥800,000、Indirect Cost: ¥240,000)
Fiscal Year 2013: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
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Outline of Final Research Achievements |
The purpose of this study is to develop a cognitive-science based e-learning system for identifying archaeological artifacts. Eight naïve university students and six experienced students (major in archaeology) and 1 archaeologist participated, and they were asked to rate the typicality of a pottery presented in computer monitor. Each of them gradually made a stable rating pattern, and they kept the pattern until 2 months later. Furthermore, thus evaluating task made a promoting effect on memory after observation.
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