Noncooperative Game Design for Controlling Multiagent Systems under Partial Observation
Project/Area Number |
25820181
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Research Category |
Grant-in-Aid for Young Scientists (B)
|
Allocation Type | Multi-year Fund |
Research Field |
Control engineering/System engineering
|
Research Institution | Osaka University |
Principal Investigator |
|
Project Period (FY) |
2013-04-01 – 2016-03-31
|
Project Status |
Completed (Fiscal Year 2015)
|
Budget Amount *help |
¥4,290,000 (Direct Cost: ¥3,300,000、Indirect Cost: ¥990,000)
Fiscal Year 2015: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2014: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2013: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
|
Keywords | システム工学 / 制御工学 / マルチエージェントシステム / 複数集団ゲーム / メカニズムデザイン |
Outline of Final Research Achievements |
In multiagent systems that consist of selfish agents, since a purpose of each agent often conflicts with total purpose of whole system, desirable states may not be achieved. In this study, we propose a control method with the government who offers a subsidy to the agents based not on the strategy distribution of each population but on that of whole populations in order to achieve the target output. When multiple agents share some divisible resource, we also propose a fair utility resource allocation mechanism by introducing a penalty scheme and a pricing mechanism to reduce several selfish behaviors of the agents.
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Report
(4 results)
Research Products
(19 results)