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学生主体の教材開発と学修が循環するSociety 5.0時代のSTEAM教育モデル開発

Research Project

Project/Area Number 25K06618
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Review Section Basic Section 09080:Science education-related
Research InstitutionKanazawa University

Principal Investigator

二木 恵  金沢大学, 融合科学系, 講師 (40633988)

Co-Investigator(Kenkyū-buntansha) 東 昭孝  金沢大学, 学術メディア創成センター, 助教 (80513134)
Project Period (FY) 2025-04-01 – 2029-03-31
Project Status Granted (Fiscal Year 2025)
Budget Amount *help
¥4,550,000 (Direct Cost: ¥3,500,000、Indirect Cost: ¥1,050,000)
Fiscal Year 2028: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2027: ¥260,000 (Direct Cost: ¥200,000、Indirect Cost: ¥60,000)
Fiscal Year 2026: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2025: ¥2,990,000 (Direct Cost: ¥2,300,000、Indirect Cost: ¥690,000)
KeywordsSTEAM教育
Outline of Research at the Start

本研究は、学生を教材開発の主体とし、UnityによるXR教材作成とそのメタバース上での共有・学修を循環的に行うSTEAM教育モデルを構築・検証する。学生の創造性と学習意欲を高めると同時に、STEAM教育の統合的実践と教員不足への対応を目指す。

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Published: 2025-04-17   Modified: 2025-06-20  

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