Budget Amount *help |
¥4,290,000 (Direct Cost: ¥3,300,000、Indirect Cost: ¥990,000)
Fiscal Year 2016: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2015: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2014: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
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Outline of Final Research Achievements |
The purpose of this study is to virtualize draping which is one of the methods to design clothing patterns. Draping consists of the elements such as cloth, hand (fingers) and dress form. Those elements are modeled to be treated physically and numerically in the virtual world. The cloth model the shape of which is determined by mechanical calculation, the hand or finger model the motion of which is transferred from a sensor detecting the motions of the hand or fingers in the real world and the dress form model the shape of which comes from the data measured the real dress form are constructed. A basic draping system is constructed by combining the elements, and it is confirmed to be able to make garments of simple structure with the system. The possibility to adopt the technology of Virtual Reality or Augmented Reality is also considered.
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