Budget Amount *help |
¥4,680,000 (Direct Cost: ¥3,600,000、Indirect Cost: ¥1,080,000)
Fiscal Year 2016: ¥1,170,000 (Direct Cost: ¥900,000、Indirect Cost: ¥270,000)
Fiscal Year 2015: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2014: ¥1,950,000 (Direct Cost: ¥1,500,000、Indirect Cost: ¥450,000)
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Outline of Final Research Achievements |
I have archived motion data and super-high definition videos of traditional culture and developed systems such as a support system for creating solo performances of Japanese martial arts form called Shorinji Kempo and an interactive content of Shari Casket using motion data. In order to explore possibilities of human motions as input interface, gesture recognition methods using a Kinect and other devices were considered. In addition, I have developed exhibit-support systems and used them at two museums. In case of the special exhibition of a temple, VR goggles and sliding-door arrangement system were developed. In case of the exhibition of history, computer-aided Sugoroku games and a VR system of Maki-e fountain pens were exhibited. The concept of these systems was confirmed to be effective for supporting museum exhibitions.
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