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Fundamental Studies on the Aesthetics of Illusion

Research Project

Project/Area Number 26370119
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Research Field Aesthetics and studies on art
Research InstitutionRitsumeikan University

Principal Investigator

YOSHIDA Hiroshi  立命館大学, 先端総合学術研究科, 教授 (40431879)

Project Period (FY) 2014-04-01 – 2017-03-31
Project Status Completed (Fiscal Year 2016)
Budget Amount *help
¥4,940,000 (Direct Cost: ¥3,800,000、Indirect Cost: ¥1,140,000)
Fiscal Year 2016: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2015: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2014: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
Keywordsイリュージョン / 錯覚 / 感性学 / 美学 / 感性哲学 / デジタルゲーム / バーチャルリアリティ / 感性 / メディア / ゲーム
Outline of Final Research Achievements

This research examined the concept of illusion in the history and tradition of Western philosophy and, with bringing deeper understanding on the human senses and perception, established the aesthetics of illusion that meets the cultural and social needs of our age.
In its theoretical part, it elucidated the position and significance of the illusion in the history of Western philosophy and sciences; in its practical part, it analyzed and illustrated the applications of illusion in various media and technologies of our age such as video games, virtual reality artifacts, user interface designs and so on.

Report

(4 results)
  • 2016 Annual Research Report   Final Research Report ( PDF )
  • 2015 Research-status Report
  • 2014 Research-status Report
  • Research Products

    (21 results)

All 2017 2016 2015 2014 Other

All Int'l Joint Research (1 results) Journal Article (6 results) (of which Peer Reviewed: 2 results) Presentation (12 results) (of which Int'l Joint Research: 6 results,  Invited: 8 results) Book (2 results)

  • [Int'l Joint Research] Goldsmith/SOAS(United Kingdom)

    • Related Report
      2015 Research-status Report
  • [Journal Article] 〈抗い〉としてのゲームプレイ ゲーム的リアリズム2・0のために2017

    • Author(s)
      吉田寛
    • Journal Title

      ユリイカ

      Volume: Vol. 49-3 Pages: 141-152

    • Related Report
      2016 Annual Research Report
  • [Journal Article] ゲーム研究の現在──「没入」をめぐる動向2016

    • Author(s)
      吉田寛
    • Journal Title

      アステイオン

      Volume: Vol. 84 Pages: 217-221

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed
  • [Journal Article] オリンピックにおける芸術競技2016

    • Author(s)
      吉田寛
    • Journal Title

      現代スポーツ評論

      Volume: Vol. 35 Pages: 68-76

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed
  • [Journal Article] 共同討議:聴覚性の過去と現在2015

    • Author(s)
      渡辺裕、吉田寛、金子智太郎、長門洋平、福田貴成
    • Journal Title

      表象

      Volume: 9 Pages: 17-59

    • Related Report
      2015 Research-status Report
  • [Journal Article] 規則と自由の弁証法としてのゲーム2014

    • Author(s)
      吉田寛
    • Journal Title

      立命館言語文化研究

      Volume: 26-1 Pages: 19-27

    • Related Report
      2014 Research-status Report
  • [Journal Article] デジタルゲームいまむかし2014

    • Author(s)
      吉田寛
    • Journal Title

      月刊みんぱく

      Volume: 38-12 Pages: 4-5

    • Related Report
      2014 Research-status Report
  • [Presentation] Gameplay as Faith2016

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      2016 Culture/Science International Conference
    • Place of Presentation
      釜山(韓国)
    • Year and Date
      2016-11-18
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] Playing over Death2016

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      20th International Congress of Aesthetics
    • Place of Presentation
      ソウル(韓国)
    • Year and Date
      2016-07-26
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 「〈運のゲーム〉を考える」(セッション「ギャンブルのメディア論-麻雀・競馬・パチスロ」)2016

    • Author(s)
      吉田寛
    • Organizer
      日本記号学会第36回大会
    • Place of Presentation
      大阪大学吹田キャンパス(大阪府・吹田市)
    • Year and Date
      2016-05-22
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] Videojuegos en Japon: Arte e industria2016

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      Publica 16
    • Place of Presentation
      Madrid, Spain
    • Year and Date
      2016-01-28
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] Game and Its Borders in Digital Media2016

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      Crossing Point: Japanese Media Art, Game and Popular Culture
    • Place of Presentation
      Madrid, Spain
    • Year and Date
      2016-01-26
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] Aesthetics of Video Games2015

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      Sixth Form Japan Day
    • Place of Presentation
      London, United Kingdom
    • Year and Date
      2015-11-05
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] Epistemic Sound in Video Games2015

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      Music Research Series
    • Place of Presentation
      London, United Kingdom
    • Year and Date
      2015-05-12
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] Video Game Experience as Doubled Semiotic Process2014

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      XIeme colloque de la Societe Francaise des Etudes Japonaises
    • Place of Presentation
      Universite Paris-Diderot, Paris, France
    • Year and Date
      2014-12-12
    • Related Report
      2014 Research-status Report
  • [Presentation] Early Decades of Video Game Culture in Japan2014

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      12th World Congress of Semiotics
    • Place of Presentation
      New Bulgarian University, Sofia, Bulgaria
    • Year and Date
      2014-09-17
    • Related Report
      2014 Research-status Report
  • [Presentation] Meta-Framing Evolution of Digital Game2014

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      International Conference: “Catastrophes, Digital Public Spheres and the Future of Democracy: 7th Annual Conference of the Rewriting Modern and Contemporary Japanese Intellectual History Project
    • Place of Presentation
      ZMPT der Friedrich-Alexander-Universitat Erlangen-Nurnberg, Erlangen, Germany
    • Year and Date
      2014-09-13
    • Related Report
      2014 Research-status Report
    • Invited
  • [Presentation] Game as Illusion2014

    • Author(s)
      YOSHIDA, Hiroshi
    • Organizer
      Replaying Japan 2014: 2nd International Japan Game Studies Conference
    • Place of Presentation
      University of Alberta, Edmonton, Canada
    • Year and Date
      2014-08-21
    • Related Report
      2014 Research-status Report
  • [Presentation] 接触から震動へ──〈響き〉としての内面性の誕生2014

    • Author(s)
      吉田寛
    • Organizer
      表象文化論学会第9回大会
    • Place of Presentation
      東京大学(東京都目黒区)
    • Year and Date
      2014-07-05
    • Related Report
      2014 Research-status Report
    • Invited
  • [Book] ポピュラーカルチャーの美学構築に関する基盤研究 研究成果報告書 2013-2015年度2016

    • Author(s)
      室井尚、佐藤守弘、吉田寛、吉岡洋、秋葉史典、大久保美紀
    • Total Pages
      55
    • Publisher
      横浜国立大学教育人間科学部横浜都市文化ラボ
    • Related Report
      2015 Research-status Report
  • [Book] 絶対音楽の美学と分裂する〈ドイツ〉2015

    • Author(s)
      吉田寛
    • Total Pages
      332
    • Publisher
      青弓社
    • Related Report
      2014 Research-status Report

URL: 

Published: 2014-04-04   Modified: 2018-03-22  

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