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Composition algorithm of mating problems and its aesthetics assessment

Research Project

Project/Area Number 26540189
Research Category

Grant-in-Aid for Challenging Exploratory Research

Allocation TypeMulti-year Fund
Research Field Entertainment and game informatics 1
Research InstitutionJapan Advanced Institute of Science and Technology

Principal Investigator

IIDA HIROYUKI  北陸先端科学技術大学院大学, 先端科学技術研究科, 教授 (80281723)

Project Period (FY) 2014-04-01 – 2017-03-31
Project Status Completed (Fiscal Year 2016)
Budget Amount *help
¥3,640,000 (Direct Cost: ¥2,800,000、Indirect Cost: ¥840,000)
Fiscal Year 2016: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2015: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2014: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Keywords詰将棋 / 美観 / 証明数探索 / 深層証明数探索 / 創作 / 感性評価 / Deep Proof Number Search / AND/OR木探索 / 詰め問題 / パズル創作 / 共謀数探索
Outline of Final Research Achievements

This study explores the automatic composition of mating problems in shogi and its aesthetics assessment. It proposes a new search algorithm called Deep df-pn (Deep depth-first proof-number search) and proof numbers were employed for the assessment of mating problems composed. It also proposes a new search heuristics called shape keeping heuristics that uses the same shape with the initial position of master-piece problems. The idea was incorporated into our mating composition sysytem to produce new mating probems with high quality aesthetics. Moreover, a measurement of game refinement was used to evaluate single-agent puzzles and various games. It is confirmed that sophisticated puzzles and games have the same or similar value of game refinement, by whic people can deeply enjoy such puzzles and games.

Report

(4 results)
  • 2016 Annual Research Report   Final Research Report ( PDF )
  • 2015 Research-status Report
  • 2014 Research-status Report
  • Research Products

    (80 results)

All 2017 2016 2015 2014 Other

All Int'l Joint Research (10 results) Journal Article (41 results) (of which Int'l Joint Research: 17 results,  Peer Reviewed: 39 results,  Acknowledgement Compliant: 41 results,  Open Access: 27 results) Presentation (29 results) (of which Int'l Joint Research: 24 results,  Invited: 1 results)

  • [Int'l Joint Research] UKM/USM/UMS(マレーシア)

    • Related Report
      2016 Annual Research Report
  • [Int'l Joint Research] Leiden University(オランダ)

    • Related Report
      2016 Annual Research Report
  • [Int'l Joint Research] Shri Mata Vaishno Devi University(インド)

    • Related Report
      2016 Annual Research Report
  • [Int'l Joint Research] Thammasat University(タイ)

    • Related Report
      2016 Annual Research Report
  • [Int'l Joint Research] Biyani International Institute/Indian Institute of Technology(インド)

    • Related Report
      2015 Research-status Report
  • [Int'l Joint Research] Universiti Teknologi MARA/Universiti Kebangsaan Malaysia/Universiti Sains Malaysia(マレーシア)

    • Related Report
      2015 Research-status Report
  • [Int'l Joint Research] Leiden University(オランダ)

    • Related Report
      2015 Research-status Report
  • [Int'l Joint Research] Thammasat University(タイ)

    • Related Report
      2015 Research-status Report
  • [Int'l Joint Research] University of Science, VNU(ベトナム)

    • Related Report
      2015 Research-status Report
  • [Int'l Joint Research]

    • Related Report
      2015 Research-status Report
  • [Journal Article] Towards Developing Dialogue Systems with Entertaining Conversations2017

    • Author(s)
      Hai-Long Trieu, Hiroyuki Iida, Nhien Pham Hoang Bao and Le-Minh Nguyen
    • Journal Title

      The 9th International Conference on Agents and Artificial Intelligence (ICAART 2017)

      Volume: 2 Pages: 511-518

    • NAID

      120007005307

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] An Analysis of Sports using Game Refinement Measure2017

    • Author(s)
      Chetprayoon Panumate, Hiroyuki Iida and Ryo Takahashi
    • Journal Title

      ODISHA Journal of Social Science

      Volume: 4 Pages: 4-48

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Finding Comfortable Settings of Snake Game Using Game Refinement Measurement2016

    • Author(s)
      Anunpattana Punyawee, Chetprayoon Panumate and Hiroyuki Iida
    • Journal Title

      Advances in Computer Science and Ubiquitous Computing, Lecture Notes in Electrical Engineering

      Volume: 421 Pages: 66-73

    • DOI

      10.1007/978-981-10-3023-9_11

    • ISBN
      9789811030222, 9789811030239
    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Gamification and Scrabble2016

    • Author(s)
      Suwanviwatana Kananat, Jean-Christophe Terrillon and Hiroyuki Iida
    • Journal Title

      Lecture Notes in Computer Science, Games and Learning Alliance

      Volume: 10056 Pages: 405-414

    • DOI

      10.1007/978-3-319-50182-6_37

    • ISBN
      9783319501819, 9783319501826
    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] A Generic Model for Emotional AI in Real-Time Multiplayer Fighting Games2016

    • Author(s)
      Chetprayoon Panumate, Youichiro Miyake and Hiroyuki Iida
    • Journal Title

      Lecture Notes in Computer Science, Games and Learning Alliance

      Volume: 10056 Pages: 395-404

    • DOI

      10.1007/978-3-319-50182-6_36

    • ISBN
      9783319501819, 9783319501826
    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] An Approach to Entertainment Tuning in RPGs: Case Study Using Diablo III and Trails of Cold Steel2016

    • Author(s)
      Shuo Xiong, Ying Peng, Hiroyuki Iida and Abu-Bakar Nordin
    • Journal Title

      Lecture Notes in Computer Science, Games and Learning Alliance

      Volume: 10056 Pages: 385-394

    • DOI

      10.1007/978-3-319-50182-6_35

    • ISBN
      9783319501819, 9783319501826
    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Analyzing Gamification of “Duolingo” with Focus on Its Course Structure2016

    • Author(s)
      Duy Huynh, Long Zuo and Hiroyuki Iida
    • Journal Title

      Lecture Notes in Computer Science, Games and Learning Alliance

      Volume: 10056 Pages: 268-277

    • DOI

      10.1007/978-3-319-50182-6_24

    • ISBN
      9783319501819, 9783319501826
    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] A Game Informatical Analysis of RoShamBo2016

    • Author(s)
      Chetprayoon Panumate, Hiroyuki Iida and Jean-Christophe Terrillon
    • Journal Title

      Proceedings of The 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2016)

      Volume: 1 Pages: 1-8

    • DOI

      10.1109/taai.2016.7880158

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Quantifying Enjoyment of Individual Match in Games2016

    • Author(s)
      Chetprayoon Panumate and Hiroyuki Iida
    • Journal Title

      Proceedings of 2016 The Annual Conference on Engineering and Applied Science (ACEAT 2016)

      Volume: 1 Pages: 1-13

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Fairness Mechanism in Multiplayer Online Battle Arena Games2016

    • Author(s)
      Mingyang Wu, Shuo Xiong and Hiroyuki Iida
    • Journal Title

      Proceedings of The 2016 3rd International Conference on Systems and Informatics (ICSAI 2016)

      Volume: 1 Pages: 387-392

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Mathematical Model of Ranking Accuracy and Popularity Promotion2016

    • Author(s)
      Shuo Xiong, Liang Yang, Nor Azan, Mat Zin and Hiroyuki Iida
    • Journal Title

      Proceedings of The 2016 3rd International Conference on Systems and Informatics (ICSAI 2016)

      Volume: 1 Pages: 350-357

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Deep df-pn and its Application to Connect62016

    • Author(s)
      Zhang Song, Hiroyuki Iida and Jaap van den Herik
    • Journal Title

      Proceedings of Game Programming Workshop

      Volume: 1 Pages: 6-12

    • NAID

      120006676340

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Solving the Sophistication-Population Paradox of Game Refinement Theory2016

    • Author(s)
      Shuo Xiong, Parth Pankaj Tiwary and Hiroyuki Iida
    • Journal Title

      Entertainment Computing - ICEC 2016, Lecture Notes in Computer Science

      Volume: 9926 Pages: 266-271

    • DOI

      10.1007/978-3-319-46100-7_28

    • ISBN
      9783319460994, 9783319461007
    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Boring Game Identification: case study using popular sports games2016

    • Author(s)
      Pawin Prasertsakul, Hiroyuki Iida and Toshiaki Kondo
    • Journal Title

      Proceedings of SICE Annual Conference 2016

      Volume: 1 Pages: 1-6

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Developing Pokemon AI for Finding Comfortable Settings2016

    • Author(s)
      Chetprayoon Panumate and Hiroyuki Iida
    • Journal Title

      Proceedings of 2016 Summer Conference, Digital Game Research Association JAPAN

      Volume: 1 Pages: 168-171

    • NAID

      120006676398

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Finding Comfortable Settings of Video Games: using Game Refinement Measure in Pokemon Battle AI2016

    • Author(s)
      Chetprayoon Panumate and Hiroyuki Iida
    • Journal Title

      IPSJ-SIG-GI Technical Report

      Volume: 36 Pages: 1-7

    • NAID

      120006223806

    • Related Report
      2016 Annual Research Report
    • Acknowledgement Compliant
  • [Journal Article] Measuring Sophistication of Sports Games: The First Result from Baseball2016

    • Author(s)
      Kitrungrotsakul Yuranana, Chetprayoon Panumate, Hiroyuki Iida and Kiyofumi Tanaka
    • Journal Title

      IPSJ-SIG-GI Technical Report

      Volume: 36 Pages: 1-6

    • NAID

      120006223807

    • Related Report
      2016 Annual Research Report
    • Acknowledgement Compliant
  • [Journal Article] Attractiveness of Tennis over Conservative Rule Systems2016

    • Author(s)
      Tuan Anh Dinh, Chetprayoon Panumate and Hiroyuki Iida
    • Journal Title

      Proceedings of International Conference on Information and Social Science

      Volume: 1 Pages: 95-109

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Measuring Force of Game Information in the Brain: Linking game refinement theory and neuroscience2016

    • Author(s)
      S. Agarwal, R.RAM, H.Iida
    • Journal Title

      8th International Conference on Knowledge and Smart Technology (KST)

      Volume: 1 Pages: 291-294

    • DOI

      10.1109/kst.2016.7440518

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Using Conspiracy Numbers for Improving Move Selectionin Minimax Game-Tree Search2016

    • Author(s)
      Q. Vu, T. Ishitobi, J-C Terrillon and H. Iida
    • Journal Title

      Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART 2016)

      Volume: 2 Pages: 400-406

    • NAID

      120006676389

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] Reducing the Seesaw Effect with Deep Proof Number Search2015

    • Author(s)
      T. Ishitobi, A. Plaat, H. Iida, J. van den Herik
    • Journal Title

      THE 14th INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER GAMES (ACG2015)

      Volume: 9525 Pages: 185-197

    • DOI

      10.1007/978-3-319-27992-3_17

    • ISBN
      9783319279916, 9783319279923
    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Transfer Learning by Inductive Logic Programming2015

    • Author(s)
      Y. Sato, H. Iida, J. van den Herik
    • Journal Title

      THE 14th INTERNATIONAL CONFERENCE ON ADVANCES IN COMPUTER GAMES (ACG2015)

      Volume: 9525 Pages: 223-234

    • DOI

      10.1007/978-3-319-27992-3_20

    • ISBN
      9783319279916, 9783319279923
    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] An Approach to Estimating Decision Complexity for Better Understanding Playing Patterns of Masters2015

    • Author(s)
      A. Takeuchi, Masashi Unoki, H. Iida
    • Journal Title

      3rd International Conference on Applied Computing & Information Technology (ACIT 2015)

      Volume: 619 Pages: 113-126

    • DOI

      10.1007/978-3-319-26396-0_9

    • ISBN
      9783319263946, 9783319263960
    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] An Approach to Quantifying Pokemon's Entertainment Impact with focus on Battle2015

    • Author(s)
      P. Chetprayoon, S. Xiong, H. Iida
    • Journal Title

      3rd International Conference on Applied Computing & Information Technology (ACIT 2015)

      Volume: 1 Pages: 60-66

    • DOI

      10.1109/acit-csi.2015.19

    • NAID

      120006675917

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] Game refinement model with consideration on playing cost: A case study using crane games2015

    • Author(s)
      R. Chiewvanichakorn, N. Nossal, H. Iida
    • Journal Title

      7th International Conference on Knowledge and Smart Technology (KST)

      Volume: 1 Pages: 87-92

    • DOI

      10.1109/kst.2015.7051458

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Deciphering The Entertaining Impact of Pokemon2015

    • Author(s)
      H. X. Vinh, P. Chetprayoon, J.C. Terrillon and H. Iida
    • Journal Title

      International Journal of Engineering Research and Management

      Volume: 2(11) Pages: 83-90

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Quantifying Engagement of the “Heroes of the Storm”2015

    • Author(s)
      S. XIONG, H. ZHAI, L. ZUO, M. WU and H. Iida
    • Journal Title

      Advances in Computer Science: an International Journal

      Volume: 4(6) Pages: 79-82

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] Attractiveness of Real Time Strategy Games2015

    • Author(s)
      S. Xiong and H. Iida
    • Journal Title

      Computer Science and Information Systems

      Volume: 12(4) Pages: 1217-1234

    • DOI

      10.1109/icsai.2014.7009298

    • NAID

      120006675657

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] ゲームとエンターテインメント- 名人を創り,名人の知を理解する-2015

    • Author(s)
      飯田弘之
    • Journal Title

      ソフトウエア工学の基礎 XXII「日本ソフトウエア科学会 FOSE 2015」

      Volume: 41 Pages: 1-9

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Game Refinement Theory and Multiplayer Games: Case Study Using UNO2015

    • Author(s)
      A. Ramadhan, H. Iida, N. U. Maulidevi
    • Journal Title

      The Seventh International Conference on Information, Process, and Knowledge Management

      Volume: 1 Pages: 119-125

    • NAID

      120006675900

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] What computer can do and cannot do in game playing2015

    • Author(s)
      H.Iida
    • Journal Title

      The Proceedings of 10th India-Japan Bilateral Conference (BICON-2015) - Expansion, IMpact and Cgallenge of IT & CS

      Volume: 1 Pages: 28-29

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Qantifying Engagement of Video Games: Pac-Man and DotA2015

    • Author(s)
      N. M. Diah, A. P. Sutiono, L. Zuo, N. Nossal, H. Iida, N. Mat Zin
    • Journal Title

      17th International Conference on MATHEMATICAL and COMPUTATIONAL METHODS in SCIENCE and ENGINEERING (MACMESE '15)

      Volume: 6 Pages: 49-55

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Game Refinement and Utility-Fun Function: Application to Card Games2015

    • Author(s)
      C.Bhargav, S. XIONG, H. Iida
    • Journal Title

      The 20th Game Programming Workshop 2015

      Volume: 2015 Pages: 132-135

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] 新たな知見を用いた詰問題創作への取り組み2015

    • Author(s)
      石飛太一,飯田弘之
    • Journal Title

      ゲームプログラミングワークショップ 2015 論文集

      Volume: 2015 Pages: 126-131

    • NAID

      170000151147

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] Evolutionary Changes of Pokemon Game: A Case Study with Focus On Catching Pokemon2015

    • Author(s)
      C. Panumate, S. XIONG, H. Iida and T. Kondo
    • Journal Title

      14th International Conference on Entertainment Computing - ICEC 2015, Lecture Notes in Computer Science

      Volume: 9353 Pages: 182-194

    • DOI

      10.1007/978-3-319-24589-8_14

    • NAID

      120005890338

    • ISBN
      9783319245881, 9783319245898
    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] A Mathematical Model of Game Refinement and Its Applications to Sports Games2015

    • Author(s)
      A. P. Sutiono, R. Ramadan, P. Jarukasetporn, J. Takeuchi, A. Purwarianti, H. Iida
    • Journal Title

      EAI Endorsed Transactions on Creative Technologies

      Volume: 15(5) Issue: 5 Pages: 1-7

    • DOI

      10.4108/eai.20-10-2015.150095

    • NAID

      120005682588

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Ordering Variables Using “Contribution Number” Strategy to Neutralize Sudoku Sets2015

    • Author(s)
      S. A. Abuluaih, A. H. Mohamed, M. Annamalai and H. Iida
    • Journal Title

      Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART 2015)

      Volume: 2 Pages: 325-333

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Critical Position Identification in Games and Its Application toSpeculative Play2015

    • Author(s)
      M. N. A. Khalid, U. K. Yusof, H. Iida and T. Ishitobi
    • Journal Title

      Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART 2015)

      Volume: 2 Pages: 38-45

    • Related Report
      2015 Research-status Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] Critical Position Identification in Games and Its Application to Speculative Play2015

    • Author(s)
      Mohd Nor Akmal Khalid, Umi Kalsom Yusof, Hiroyuki Iida and Taichi Ishitobi,
    • Journal Title

      Proceedings of ICAART 2015

      Volume: 2 Pages: 38-45

    • NAID

      120006676391

    • Related Report
      2014 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] Ordering Variables Using “Contribution Number” Strategy to Neutralize Sudoku Sets2015

    • Author(s)
      Saajid Akram Abuluaih, Azlinah Hj Mohamed, Muthukkaruppan Annamalai and Hiroyuki Iida
    • Journal Title

      Proceedings of ICAART 2015

      Volume: 2 Pages: 325-333

    • Related Report
      2014 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Journal Article] 将棋における投了局面の識別2014

    • Author(s)
      竹内章,飯田弘之
    • Journal Title

      情報処理学会論文誌

      Volume: 55(11) Pages: 2370-2376

    • NAID

      110009843043

    • Related Report
      2014 Research-status Report
    • Peer Reviewed / Open Access / Acknowledgement Compliant
  • [Presentation] Towards Developing Dialogue Systems with Entertaining Conversations2017

    • Author(s)
      Hai-Long Trieu, Hiroyuki Iida, Nhien Pham Hoang Bao and Le-Minh Nguyen
    • Organizer
      The 9th International Conference on Agents and Artificial Intelligence (ICAART 2017)
    • Place of Presentation
      Porto, Portugal
    • Year and Date
      2017-02-22
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Finding Comfortable Settings of Snake Game Using Game Refinement Measurement2016

    • Author(s)
      Anunpattana Punyawee, Chetprayoon Panumate and Hiroyuki Iida
    • Organizer
      International Conference on Computer Science and its Applications
    • Place of Presentation
      Bangkok, Thailand
    • Year and Date
      2016-12-19
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Gamification and Scrabble2016

    • Author(s)
      Suwanviwatana Kananat, Jean-Christophe Terrillon and Hiroyuki Iida
    • Organizer
      Games and Learning Alliance Conference 2016
    • Place of Presentation
      Utrecht, The Netherlands
    • Year and Date
      2016-12-05
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] A Generic Model for Emotional AI in Real-Time Multiplayer Fighting Games2016

    • Author(s)
      Chetprayoon Panumate, Youichiro Miyake and Hiroyuki Iida
    • Organizer
      Games and Learning Alliance Conference 2016
    • Place of Presentation
      Utrecht, The Netherlands
    • Year and Date
      2016-12-05
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] An Approach to Entertainment Tuning in RPGs: Case Study Using Diablo III and Trails of Cold Steel2016

    • Author(s)
      Shuo Xiong, Ying Peng, Hiroyuki Iida and Abu-Bakar Nordin
    • Organizer
      Games and Learning Alliance Conference 2016
    • Place of Presentation
      Utrecht, The Netherlands
    • Year and Date
      2016-12-05
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] A Game Informatical Analysis of RoShamBo2016

    • Author(s)
      Chetprayoon Panumate, Hiroyuki Iida and Jean-Christophe Terrillon
    • Organizer
      The 2016 Conference on Technologies and Applications of Artificial Intelligence (TAAI 2016)
    • Place of Presentation
      Hsinchu, Taiwan
    • Year and Date
      2016-11-26
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Quantifying Enjoyment of Individual Match in Games2016

    • Author(s)
      Chetprayoon Panumate and Hiroyuki Iida
    • Organizer
      2016 The Annual Conference on Engineering and Applied Science (ACEAT 2016)
    • Place of Presentation
      京都国際会議場(京都府京都市)
    • Year and Date
      2016-11-23
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Fairness Mechanism in Multiplayer Online Battle Arena Games2016

    • Author(s)
      Mingyang Wu, Shuo Xiong and Hiroyuki Iida
    • Organizer
      The 2016 3rd International Conference on Systems and Informatics (ICSAI 2016)
    • Place of Presentation
      Shanghai, China
    • Year and Date
      2016-11-19
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Mathematical Model of Ranking Accuracy and Popularity Promotion2016

    • Author(s)
      Shuo Xiong, Liang Yang, Nor Azan Mat Zin and Hiroyuki Iida
    • Organizer
      The 2016 3rd International Conference on Systems and Informatics (ICSAI 2016)
    • Place of Presentation
      Shanghai, China
    • Year and Date
      2016-11-19
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Deep df-pn and its Application to Connect62016

    • Author(s)
      Zhang Song, Hiroyuki Iida and Jaap van den Herik
    • Organizer
      Game Programming Workshop
    • Place of Presentation
      箱根セミナーハウス (神奈川県足柄下郡)
    • Year and Date
      2016-11-05
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Solving the Sophistication-Population Paradox of Game Refinement Theory2016

    • Author(s)
      Shuo Xiong, Parth Pankaj Tiwary and Hiroyuki Iida
    • Organizer
      Entertainment Computing - ICEC 2016
    • Place of Presentation
      Vienna, Austria
    • Year and Date
      2016-09-28
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Boring Game Identification: case study using popular sports games2016

    • Author(s)
      Pawin Prasertsakul, Hiroyuki Iida and Toshiaki Kondo
    • Organizer
      SICE Annual Conference 2016
    • Place of Presentation
      筑波大学(茨城県つくば市)
    • Year and Date
      2016-09-23
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Developing Pokemon AI for Finding Comfortable Settings2016

    • Author(s)
      Chetprayoon Panumate and Hiroyuki Iida
    • Organizer
      Digital Game Research Association JAPAN
    • Place of Presentation
      東京工芸大学(東京都中野区)
    • Year and Date
      2016-08-06
    • Related Report
      2016 Annual Research Report
  • [Presentation] Finding Comfortable Settings of Video Games: using Game Refinement Measure in Pokemon Battle AI2016

    • Author(s)
      Chetprayoon Panumate and Hiroyuki Iida
    • Organizer
      IPSJ-SIG-GI
    • Place of Presentation
      サン・リフレ函館(北海道函館市)
    • Year and Date
      2016-08-05
    • Related Report
      2016 Annual Research Report
  • [Presentation] Measuring Sophistication of Sports Games: The First Result from Baseball2016

    • Author(s)
      Kitrungrotsakul Yuranana, Chetprayoon Panumate, Hiroyuki Iida and Kiyofumi Tanaka
    • Organizer
      IPSJ-SIG-GI
    • Place of Presentation
      サン・リフレ函館(北海道函館市)
    • Year and Date
      2016-08-05
    • Related Report
      2016 Annual Research Report
  • [Presentation] Attractiveness of Tennis over Conservative Rule Systems2016

    • Author(s)
      Tuan Anh Dinh, Chetprayoon Panumate and Hiroyuki Iida
    • Organizer
      International Conference on Information and Social Science
    • Place of Presentation
      札幌コンベンションセンター(北海道札幌市)
    • Year and Date
      2016-06-24
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Using Conspiracy Numbers for Improving Move Selectionin Minimax Game-Tree Search2016

    • Author(s)
      Q. Vu, T. Ishitobi, J-C Terrillon and H. Iida
    • Organizer
      8th International Conference on Agents and Artificial Intelligence (ICAART 2016)
    • Place of Presentation
      Rome (イタリア)
    • Year and Date
      2016-02-24
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] Measuring Force of Game Information in the Brain: Linking game refinement theory and neuroscience2016

    • Author(s)
      S. Agarwal, R.RAM, H.Iida
    • Organizer
      8th International Conference on Knowledge and Smart Technology (KST)
    • Place of Presentation
      Chiang Mai (タイ)
    • Year and Date
      2016-02-06
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] Measuring the Excitement in Boxing Game with Game Refinement Theory2016

    • Author(s)
      C.Panumate, H.Iida, A.B.Nordin
    • Organizer
      2016 International Conference on Hospitality, Leisure, Sports, and Tourism (HLST 2016)
    • Place of Presentation
      Bankok (タイ)
    • Year and Date
      2016-01-19
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] Analyzing Gamification of “Duolingo” with Focus on Its Course Structure2016

    • Author(s)
      Duy Huynh, Long Zuo and Hiroyuki Iida
    • Organizer
      Games and Learning Alliance Conference 2016
    • Place of Presentation
      Utrecht, The Netherlands
    • Related Report
      2016 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Game Refinement and Utility-Fun Function: Application to Card Games2015

    • Author(s)
      C.Bhargav, S. XIONG, H. Iida
    • Organizer
      The 20th Game Programming Workshop 2015
    • Place of Presentation
      軽井沢学習研修所(長野県北佐久郡)
    • Year and Date
      2015-10-30
    • Related Report
      2015 Research-status Report
  • [Presentation] 新たな知見を用いた詰問題創作への取り組み2015

    • Author(s)
      石飛太一,飯田弘之
    • Organizer
      ゲームプログラミングワークショップ 2015
    • Place of Presentation
      軽井沢学習研修所(長野県北佐久郡)
    • Year and Date
      2015-10-30
    • Related Report
      2015 Research-status Report
  • [Presentation] Evolutionary Changes of Pokemon Game: A Case Study with Focus On Catching Pokemon2015

    • Author(s)
      C. Panumate, S. XIONG, H. Iida and T. Kondo
    • Organizer
      14th International Conference on Entertainment Computing - ICEC 2015
    • Place of Presentation
      Trondheim (ノルウエー)
    • Year and Date
      2015-09-29
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] What computer can do and cannot do in game playing2015

    • Author(s)
      H.Iida
    • Organizer
      10th India-Japan Bilateral Conference (BICON-2015) - Expansion, IMpact and Cgallenge of IT & CS
    • Place of Presentation
      Jaipur (インド)
    • Year and Date
      2015-09-20
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research / Invited
  • [Presentation] An Approach to Estimating Decision Complexity for Better Understanding Playing Patterns of Masters2015

    • Author(s)
      A. Takeuchi, Masashi Unoki
    • Organizer
      3rd International Conference on Applied Computing & Information Technology (ACIT 2015)
    • Place of Presentation
      岡山コンベンションセンター(岡山県岡山市)
    • Year and Date
      2015-07-12
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] An Approach to Quantifying Pokemon's Entertainment Impact with focus on Battle2015

    • Author(s)
      P. Chetprayoon, S. Xiong, H. Iida
    • Organizer
      3rd International Conference on Applied Computing & Information Technology (ACIT 2015)
    • Place of Presentation
      岡山コンベンションセンター(岡山県岡山市)
    • Year and Date
      2015-07-12
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] Transfer Learning by Inductive Logic Programming2015

    • Author(s)
      Y. Sato, H. Iida, J. van den Herik
    • Organizer
      The 14th International Conference on Advances in Computer Games (ACG2015)
    • Place of Presentation
      Leiden (オランダ)
    • Year and Date
      2015-07-02
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] Reducing the Seesaw Effect with Deep Proof Number Search2015

    • Author(s)
      T. Ishitobi, A. Plaat, H. Iida, J. van den Herik
    • Organizer
      The 14th International Conference on Advances in Computer Games (ACG2015)
    • Place of Presentation
      Leiden (オランダ)
    • Year and Date
      2015-07-01
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research
  • [Presentation] Qantifying Engagement of Video Games: Pac-Man and DotA2015

    • Author(s)
      N. M. Diah, A. P. Sutiono, L. Zuo, N. Nossal, H. Iida, N. Mat Zin
    • Organizer
      17th International Conference on MATHEMATICAL and COMPUTATIONAL METHODS in SCIENCE and ENGINEERING (MACMESE '15)
    • Place of Presentation
      Kuala Lumpur (マレーシア)
    • Year and Date
      2015-04-23
    • Related Report
      2015 Research-status Report
    • Int'l Joint Research

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Published: 2014-04-04   Modified: 2023-03-16  

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