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1994 Fiscal Year Final Research Report Summary

The Analysis of Urban Liminating Mixed Used Community Block with the aid of Design Games

Research Project

Project/Area Number 04805060
Research Category

Grant-in-Aid for General Scientific Research (C)

Allocation TypeSingle-year Grants
Research Field 建築計画・都市計画
Research InstitutionWaseda University

Principal Investigator

SATO Shigeru  Waseda Univ.Dept.of Eng.prof., 理工学部・建築学科, 教授 (60139516)

Co-Investigator(Kenkyū-buntansha) MORIMOTO Akinori  Utsunomiya Univ.Dept.of Eng.Asssoc.prof., 工学部・建設学科, 助教授 (30239686)
NAKAGAWA Yoshihide  Waseda Univ.Dept.of Eng.prof., 理工学部・土木工学科, 教授 (70139517)
Project Period (FY) 1992 – 1994
KeywordsGoal Imeges / Life Scene / Mixed Used Community Block / FAR / Land Use / Three Dimensional Design Game
Research Abstract

It is important to create consensus step by step with residents' participation during the process of regional planning regarding upgrading of the living environment. Making an agreement among the residents of the urban area about a development projrct is not easy, although it is indispensable to the necessary improvement of the degrading situation of the densely built-up residential area or the mixed area of the residence and the industry. To analysis the prototypes of urban liminating mixed used community block with the aid of Design Games is thus a big issue for the research of the urban planning.
It is particulary important to have an acoord on the goal of the developement when a gradual improvement of the physical environment of the district is planned, respecting the existing structure of the space and the residents' agreement.
The thesis consists of 4 chapter. Main two chapters concern the the experimentation of the consensus-making process with the aid of Design Games in the development cases.
Playing a design game is an effective method for a participatory planning process. Using three dimensional kids and improving practical method, we tried to develop 'Three Dimensional Design Game" that could be useful for consensus building through our research. Five experimental workshops using this game took place in two residential neighborhoods. The gaming processes and results were analyzed from various points. The findings are, as follows ; First, participants could begin to see how they can constructively control the course of their own neighborhood's growth and future. Secondary, a more practical decision making process could be realized through this Three Dimensional Design Game.

  • Research Products

    (16 results)

All Other

All Publications (16 results)

  • [Publications] 佐藤滋ほか: "参加型計画策定における立体建替えデザインゲームに関する研究" 日本建築学会計画系論文報告集. No.455. 149-158 (1994)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "合意形成を支援する「まちづくり体験ゲーム」の開発" ゲ-ミング&シミュレーション学会. 19-27 (1995)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "立体建替えデザインゲームの開発とその組立て" 日本建築学会大会学術講演梗概集F-1分冊. (都市計画). 263-264 (1993)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "街区計画作成過程におけるデザインゲームの意義" 日本建築学会大会学術講演梗概集F分冊. (都市計画). 265-266 (1993)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "常盤地区における立体建替えデザインゲームの実践" 日本建築学会大会学術講演梗概集F分冊. (都市計画). 1-2 (1993)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "都心の住環境保全型まちづくりにおける立体建替えデザインゲームの効果" 日本建築学会大会学術講演梗概集F分冊. (都市計画). 3-4 (1995)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "参加型まちづくりの展望" 日本建築学会, 139 (1993)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 佐藤滋ほか: "住み続けるための新まちづくり手法" 鹿島出版会, 537 (1995)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] SATO,Shigeru et al.: "Development of Three Dimensional Design Games for Consensus Building Through Participatory Planning Process" Journal of Architecture, Planning and environmental Engineering. 149-158 (1994)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: "Development of Urban Design Simulation Games for Consensus Building" Simulation and Gaming Institute. 19-27 (1995)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: "Development and the frame of "Three Dimensional Design Game " of replacement" Summaries of Technical Papers of Annual Meeting, Architectural Institute of Japan. -vol.F. 263-264 (1993)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: "The meaning of Design Game on the process of block planning" Summaries of Technical Papers of Annual Meeting, Architectural Institute of Japan. -vol.F. 265-266 (1993)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: "A Practice of 3-D Design Game of Redevelopment in Tokiwa district" Summaries of Technical Papers of Annual Meeting, Architectural Institute of Japan. -vol.F. 1-2 (1993)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: "Effect of 3-D Design Game for Community-Planning Cnsidering Residential Environment Conservation in Urban Center" Summaries of Technical Papers of Annual Meeting, Architectural Institute of Japan. -vol.F. 3-4 (1995)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: Prospect of Participatory Community Design. National Reserch Institute of Saitama, 139 (1993)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] SATO,Shigeru et al.: Methods of New Community Design for Permanet Settlement. Kajima Institute Publishing Co., Ltd., 537 (1995)

    • Description
      「研究成果報告書概要(欧文)」より

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Published: 1999-03-09  

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