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1997 Fiscal Year Final Research Report Summary

Integrated 3-D Visual Communication as the Next Generation Information Environment

Research Project

Project/Area Number 07405020
Research Category

Grant-in-Aid for Scientific Research (A)

Allocation TypeSingle-year Grants
Section一般
Research Field 情報通信工学
Research InstitutionThe University of Tokyo

Principal Investigator

HARASHIMA Hiroshi  The University of Tokyo School of Engineering Professor, 大学院工学系研究科, 教授 (60011201)

Co-Investigator(Kenkyū-buntansha) NAEMURA Takeshi  The University of Tokyo School of Engineering Associate Professor, 大学院工学系研究科, 助手 (90292896)
AIZAWA Kiyoharu  The University of Tokyo School of Engineering Associate Professor, 大学院工学系研究科, 助教授 (20192453)
KANEKO Masahide  The University of Tokyo School of Engineering Associate Professor, 大学院工学系研究科, 助教授 (90262039)
Project Period (FY) 1995 – 1997
KeywordsIntegrated 3-D Visual Communication / 3-D Image / 3-D Object / Next Generation Visual Communication / Image Coding / Ray Space / Multi-view Images / Structure Recovery
Research Abstract

This pioneering project is aiming to realize the Integrated 3-D Visual Communication as the next-generation information environment. The results of the project are as follows :
1. Proposal of the Integrated 3-D Visual Communication
Since many works on 3-D image processing have been specialized just for the corresponding 3-D display technologies, we proposed a novel concept of the "Integrated 3-D Visual Communication", in which any kind of 3-D image is represented in the same way. We also pointed out some technological problems which must be solved for the realization of this display-independent representation.
2. Representing 3-D Images
We investigated the "Ray-Based" method for representing 3-D images, which is neutral for any kind of input system. We also formulated and compared three methods, such as planer, cylindrical and spherical representation.
3. Sampling of 3-D Images
Since a 2-D image can be regarded as a set of light rays, we can see the process of capturing 2-D images as that of sampling light ray data. From this point of view, we proposed a novel method for sampling 3-D spatial data using computer-controlled camera gantry. We also investigated a method for estimating camera parameters from 3-D images.
4. Compression of 3-D Images
We proposed a multi-dimensional DCT (discrete cosine transform) method for the compression of light ray data. In the proposed method, 3-D images can be decoded in real time. So we can develop some interactive applications by the method.
5. Structurization of 3-D Images
We proposed some methods for structurizing 3-D images. One is the structure recovery method from 3-D image input, and another is based on the novel concept of structurization of light ray data.
6. Displaying 3-D Images
We investigated how to display 3-D images in an immersive virtual environment.

  • Research Products

    (12 results)

All Other

All Publications (12 results)

  • [Publications] 苗村 健: "領域分割に基づく多眼画像の3次元レイヤ表現" テレビジョン学会誌. 50・9. 1335-1344 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 柳澤健之: "光線空間を用いた3次元物体の操作" テレビジョン学会誌. 50・9. 1345-1351 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 原島 博: "光線情報に基づく3次元空間記述と空間共有通信" 光学. 26・6. 314-319 (1997)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 苗村 健: "光線情報の正投影表現に基づく3次元空間の記述" 映像情報メディア学会誌. 51・12. 2082-2089 (1997)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] NAEMURA Takeshi: "3-D Object Based Coding of Multi-view Images" Proc. of Picture Coding Symposium '96. 459-464 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] NAEMURA Takeshi: "Ray-Based Creation of Photo-Realistic Virtual World" Proc. of Intern. Conf. on Virtual Reality and MultiMedia. 9-8 (1997)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Takeshi Naemura: "3-D Layred Representation of Multiview Images Based on 3-D Segmentation (in Japanese)" Journ.of Inst.of Television Eng.of Japan. 50,9. 1335-1344 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Takeyuki Yanagisawa: "Handling of 3-D Objects using Ray Space (in Japanese)" Journ.of Inst.of Television Eng.of Japan. 50,9. 1345-1351 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Hiroshi Harashima: "Representation of 3-D Spatial Data and Shared Space Communication Based on Light Ray Data (in Japanese)" Japanese Journ.of Optics. 26,6. 314-319 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Takeshi Naemura: "Efficient Representation of 3-D Spatial Data Based on Orthogonal Projection of Ray Data Samples (in Japanese)" Journ.of Inst.of Television Eng.of Japan. 51,12. 2082-2089 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Takeshi Naemura: "Ray-Based Creation of Photo-Realistic VirtualWorld" Proc.of VSMM'97 (Int.Conf.on Virtual Reality and MultiMedia). 59-68 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Takeshi Naemura: "3-D Object Based Coding of Multi-View Images" Proc.of PCS'96 (Picture Coding Symp.). 459-464 (1996)

    • Description
      「研究成果報告書概要(欧文)」より

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Published: 1999-03-16  

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