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1996 Fiscal Year Final Research Report Summary

SELF-ORGANIZING MULTI-AGENT SYSTEMS : ARTIFICIAL LIFE APPROACHES

Research Project

Project/Area Number 07680402
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Intelligent informatics
Research InstitutionTHE UNIVERSITY OF TOKUSHIMA

Principal Investigator

ONO Norihiko  THE UNIVERSITY OF TOKUSHIMA,FACULTY OF ENGINEERING,ASSOCIATE PROFESSOR, 工学部, 助教授 (60194594)

Project Period (FY) 1995 – 1996
KeywordsMULTI-AGENT SYSTEMS / ARTIFICIAL LIFE / REINFORCEMENT-LEARNING / MACHINE LEARNING / ARTIFICIAL LIFE / DISTRIBUTED ARTIFICIAL INTELLIGENCE / GENETIC ALGORITHMS
Research Abstract

In attempting to let artificial organisms or simple reactive robots synthesize some coordinated behavior, several researchers in the fields of artificial life and robotics have applied monolithic reinforcement-learning algorithms to multi-agent learning problems. In most of these applications, only a small number of learning agents are engaged in their joint tasks and accordingly the state space for each agent is relatively small. This is the reason why monolithic reinforcement-learning algorithms have been successfully applied to these multi-agent learning problems.
However, these straightforward applications of reinforcement-learning algorithms do not successfully scale up to more complex multi-agent learning problems, where not a few learning agents are engaged in some coordinated tasks. In such a multi-agent problem domain, agents should appropriately behave according to not only sensory information produced by the physical environment itself but also that produced by other agents, and hence the state space for each reinforcement-learning agent grows exponentially in the number of agents operating in the same environment.
Even simple multi-agent learning problems are computationally intractable by the monolithic reinfocrement-learning approaches. We consider a modified version of the Pursuit Problem as such a multi-agent learning problem, and show how successfully modular Q-learning prey-pursuing agents synthesize coordinated decision policies needed to capture a randomly-moving prey agent.
Multi-agent learning is an extremely difficult problem in general, and the results we obtained strongly-rely on specific attributes of the problem. But the results are quite encouraging and suggest that our modular reinforcement-learning approach is promising in studying adaptive behavior of multiple autonomous agents.

  • Research Products

    (27 results)

All Other

All Publications (27 results)

  • [Publications] Adel Torkaman Rahmani: "A Genetic Algorithm for the Two-Dimensional General Guillotine Cutting Problem" Chinese Journal of Advanced Software Research. 3. 66-70 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Adel Torkaman Rahmani: "Constrained Optimization with Genetic Algorithms ; Channel Routing Case" 人工知能学会誌. 11. 113-121 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Collective Behavior by Modular Rein for cement-Learning Animats" Proceedings of the 4th International Conterence on Simulation of Adaptive Behavior. 618-624 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiro Ono: "Synthesizing Collective Intelligence : A Modular Reinforcement Learning Approach" Proceedings of the 3rd France-Japan & 1st Europe-Asia Congress on Mechatronics. 416-420 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Reinforcement Learning Approach to the Multi-agent Block-Pushing Problem" Proceedings of the 3rd France-Japan & 1st Europe-Asia Congress on Mechatronics. 421-425 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "A Genetic Approach to the Genetic Crew scheduling Problem" Proceedings of EXPERSYS-96. 279-284 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Acquisition of Optimal Communication by Episode-Sharing Artificial Organisms" Proceedings of EXPERSYS-96. 285-290 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Multiagent Reinforcement Learning in a Continuous Environment" Proceedings of EXPERSYS-96. 291-296 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Learning to Coordinate : A Reinforcement Learning Approach" Proceedings of EXPERSYS-96. 297-302 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Acquisition of Coordinoted Behabior by Modular Q-Learning Agents" Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. 1525-1529 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Norihiko Ono: "Multi-agent Reinforcement Learning : A Modular Approach" Proceedings of the 2nd International Conference on Multi-agent Systems. 252-258 (1996)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Gerhard Weiβ: "DAI Meets Machine Learning(共著)" Springer-VerLag(印刷中), (1997)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Adel Torkaman Rahmani: "A Genetic Algorithm for the Two-Dimensional General Guillotine Cutting Problem" Chinese Journal of Advanced Software Research. Vol.3, No.1. 66-70 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Adel Torkaman Rahmani: "Constrained Optimization with Genetic Algorithms : Channel Routing Case" Journal of Japanese Society for Artificial Intelligence. Vol.11, No.3. 113-121 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Synthesis of Herding and Specialized Behavior by Modular Q-learning Animats" Artificial Life V Poster Presentations. 26-30 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Collective Behavior by Modular Reinforcement-Learning Animats" Proceedings of the 4th International Conference on Simulation of Adaptive Behavior. (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Synthesizing Collective Intelligence : A Modular Reinforcement Learning Approach" Proceedings of the 3rd France-Japan Congress & lst Europe-Asia Congress on Mechatronics. 416-420 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Reinforcement Learning Approach to the Multi-agent Block-Pushing Problem" Proceedings of the 3rd France-Japan Congress & lst Europe-Asia Congress on Mechatronics. 421-425 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "A Genetic Approach to the Generic Crew Scheduling Problem" Proceedings of EXPERSYS-96. 279-284 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Acquisition of Optimal Communication by Episode-Sharing Artificial Organisms" Proceedings of EXPERSYS-96. 285-290 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Multiagent Reinforcement Learning in a Continuous Environment" Proceedings of EXPERSYS-96. 291-296 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Learning to Coordinate : A Reinforcement Learnig Approach" Proceedings of EXPERSYS-96. 297-302 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Acquisition of Coordinated Behavior by Modular Q-learning Agents" Proceedings of IEEE/RSJ International Conference on Intelligent Robots and Systems. 1525-1529 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Multi-agent Reinforcement Learning : A Modular Approach" Proceedings of the Second International Conference on Multi-agent Systems. 252-258 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "A Modular Approach to Multiagent Reinforcement Learning" ICMAS'96 Wokshop Notes on Learning, Interactions and Organizations in Multiagent Environment. (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Norihiko Ono: "Learning to Coordinate in a Continuous Environment" ICMAS'96 Wokshop Notes on Learning, Interactions and Organizations in Multiagent Environment. (1996)

    • Description
      「研究成果報告書概要(欧文)」より
  • [Publications] Weibeta, G: "DAI Meets Machine Learning" Springer-Verlag. (in press). (1997)

    • Description
      「研究成果報告書概要(欧文)」より

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Published: 1999-03-09  

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