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2001 Fiscal Year Final Research Report Summary

Studies on High-Definition 3D Digital Archives by Photometric Active Lighting

Research Project

Project/Area Number 12650426
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Measurement engineering
Research InstitutionOsaka University

Principal Investigator

SATO Kosuke  Osaka University, G. S. of Engineering Science, Assoc. Prof., 基礎工学研究科, 助教授 (90187188)

Co-Investigator(Kenkyū-buntansha) NISHITAI Asako  Osaka University, G. S. of Engineering Science, Research Associate, 基礎工学研究科, 助手 (20324832)
HIURA Shinsaku  Osaka University, G. S. of Engineering Science, Research Associate, 基礎工学研究科, 助手 (40314405)
Project Period (FY) 2000 – 2001
KeywordsDigital Archives / Image-Based Rendering / Image-Based Lighting / 能動照明 / イメージベースドレンダリング / コンピュータグラフィクス
Research Abstract

This research has resulted an extension of Image-Based Rendering (IBR) to represent the specularity of a real object in a virtual environment. A photo of an object captures an image consisting of several physical components : its shape, color, texture, specularity and the lighting condition. This paper is intended as an investigation of how to preserve the specularity of an object, which is considerably sensitive to the lighting condition. Like IBR, it takes an image set changing a lighting pattern by a PC projector or a flat PC display. When displaying the object, it re-calls the image set and does realtime image retrieval of the most suitable image according to a user assigned lighting condition. As the user is able to change the lighting condition virtually, the appearance with highlight and specularity under the virtual lighting condition is produced on a monitor. The proposed imaging techniques are applicable to virtual museum or digital archives.
For high-end digital archiving of shiny objects, we have to emphasize to capture the whole information of object existing ; its shape, color, texture, specularity and the lighting condition. This research focuses the specularity and the lighting condition, and construct the prototype imaging system by extending IBR technology for representing shiny object.

  • Research Products

    (6 results)

All Other

All Publications (6 results)

  • [Publications] 酒田善史, 佐藤宏介, 井口征士: "表面質感を保存展示するイメージベースデジタルアーカイブ法"情報処理学会人文科学とコンピュータシンポジウム「じんもんこん2000」. 65-72 (2000)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 酒田善史, 佐藤宏介, 井口征士: "照明条件が再生時変更可能な三次元物体デジタルアーカイブ"第44回システム制御情報学会研究発表講演会. (2000)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 酒田善史, 佐藤宏介, 井口征士: "空間変調パターン照明による表面光沢の高速計測とその情報圧縮への応用"電子情報通信学会2001年総合大会予稿集. D12-D70 (2000)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Kosuke Sato, Yoshifumi Sakata: "Displaying Shiny Objects Under Virtual Lighting"7th International Conference on Virtual Systems and MultiMedia (VSMM2001). 825-831 (2001)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] 中山浩佑, 佐藤宏介, 井口征士: "液晶ディスプレイキューブを用いた照明環境再現"2002年電子情報通信学会総合大会予稿集. (発表予定). (2002)

    • Description
      「研究成果報告書概要(和文)」より
  • [Publications] Kosuke Sato, Yoshifumi Sakata: "Displaying Shiny Objects Under Virtual Lighting"7th International Conference on Virtual Systems and Multimedia (VSMM2001). 825-831 (2001)

    • Description
      「研究成果報告書概要(欧文)」より

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Published: 2003-09-17  

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