2017 Fiscal Year Final Research Report
Development of multi-play type artificial school class game
Project/Area Number |
15K01059
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Research Category |
Grant-in-Aid for Scientific Research (C)
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Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Niigata University |
Principal Investigator |
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Project Period (FY) |
2015-04-01 – 2018-03-31
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Keywords | いじめ / マルチエージェントシミュレーション / 付和雷同 / 同調 / 排除 / 卓越 / 包摂 / スクールカースト |
Outline of Final Research Achievements |
In this paper, we proposed an artificial school class game to solve the bullying problem. A multi-player type game, in which many players participate, needs a few hours, so that the players get tired. Oppositely, in a single-player type game, the player do not play seriously because the others are not human but the agent programmed. To solve this issue, we used the single-player type game, but cheated the participant making the half of others to be players. As a result, all the participant were deceived. Especially, they recognized that the following three features, 1) a counterattack behavior against the exclusion behavior, 2) a refusal of the inclusion to others, and 3) an irrational behavior, should be human-like.
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Free Research Field |
複雑系工学
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