2017 Fiscal Year Final Research Report
Development of Gamification design for Project-based learning course, and its practical application
Project/Area Number |
15K16107
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Research Category |
Grant-in-Aid for Young Scientists (B)
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Allocation Type | Multi-year Fund |
Research Field |
Learning support system
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Research Institution | Nagaoka University of Technology (2016-2017) Kanazawa Institute of Technology (2015) |
Principal Investigator |
Hayama Tessai 長岡技術科学大学, 工学研究科, 准教授 (00432138)
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Project Period (FY) |
2015-04-01 – 2018-03-31
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Keywords | プロジェクト型授業支援 / 学習支援システム / 学習データ分析 |
Outline of Final Research Achievements |
In recent years, student-driven learning has been used to improve education in schools. Project-based learning (PBL) is often adopted to facilitate student-driven learning. In PBL, it is very important for the learners to have successful experiences when participating in team activities. However, every team activity in a PBL class is not always successful because learners with poor performance, caused by factors such as low motivation and weak problem-solving and communication skills, often participate in the class. With this in mind, our goal is to develop a system to support team-based activity within a PBL course using information technology. We investigate how to use a basic team-based activity support system in a PBL course and relationships between learners’ motivation and learning achievement in a PBL course.
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Free Research Field |
学習支援システム,グループウェア
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