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2020 Fiscal Year Final Research Report

Collaborative learning support system for physical education based on simple and convenient motion capture on tablet devices

Research Project

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Project/Area Number 18K02876
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Review Section Basic Section 09070:Educational technology-related
Research InstitutionKindai University

Principal Investigator

Tanaka Kazumoto  近畿大学, 工学部, 教授 (60351657)

Project Period (FY) 2018-04-01 – 2021-03-31
Keywordsスポーツ映像 / 映像観察支援 / 視点変更 / 視野拡大 / 敵対的生成ネットワーク
Outline of Final Research Achievements

In order to support the physical education using sport videos, we have developed two methods to facilitate video observation. The first is a method of changing the viewpoint of the sport video images by using a deep neural network for skeleton estimation and homography transformation of the competition court. This made it possible to observe the sport scenes taken from any viewpoint from a bird's-eye view. The second method is to use a generative adversarial network to expand the field of view of the video that is close-up to the player and convert it into a video of the entire court. It was confirmed that this facilitates the observation of the player's positioning and formation.

Free Research Field

画像処理

Academic Significance and Societal Importance of the Research Achievements

敵対的生成ネットワークを用いてスポーツ映像の視点や視野を変更する手法は,様々な視点や視野で撮影した競技場の画像と鳥瞰視点の画像の組み合わせを学習させた画像変換AIの実現であり,他に類を見ない成果である.また,本研究で蓄積した骨格推定技術は,体育のオンライン授業における実技評価に展開可能であることが確認でき,コロナ禍の経験を踏まえると社会的な意義が大きい.

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Published: 2022-01-27  

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