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2009 Fiscal Year Self-evaluation Report

A Theoretical and Empirical Study of Product Development and Distribution in the Japanese Video Game industry

Research Project

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Project/Area Number 19730292
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeSingle-year Grants
Research Field Commerce
Research InstitutionKagawa University (2010)
Yamaguchi University (2009)
Kyoto Gakuen University (2007-2008)

Principal Investigator

OHKITA Kenichi  山口大学, 大学院・技術経営研究科, 准教授 (60367513)

Project Period (FY) 2007 – 2010
Keywords家庭用テレビゲーム / 製品開発 / 流通
Research Abstract

(1) 1970年代~80年代の米国家庭用テレビゲーム業界における製品戦略と流通戦略の実態について,アタリ社(Atari)を中心に整理検討を行うとともに,1980年代以降の日本の家庭用テレビゲーム業界における製品開発と流通に関する商慣行の特徴と機能を解明する.
(2) 1990年代中頃以降のソフトメーカーによるプラットフォーム(ハードウェア)選択行動の実態と基本論理を明らかにする.
(3) 日本の家庭用テレビゲーム業界の製品開発と流通について展望を行うために,メーカー各社に共通する経営課題について整理検討を行う.

  • Research Products

    (14 results)

All 2010 2008 2007 Other

All Journal Article (7 results) (of which Peer Reviewed: 3 results) Presentation (6 results) Remarks (1 results)

  • [Journal Article] The Determinants of Platform Selection in the Japanese Home Video Game Softwar e Industry: An Empirical approach, Procee dings of Academy of International Busines s2010

    • Author(s)
      Kazumitsu Minamikawa, Kenichi Ohkita
    • Journal Title

      US-Midwest Region Chapter 2010 Meeting(Proceedings of AIB-Midwest) (CD-ROM)

      Pages: 148-154

  • [Journal Article] An Economic Analysis of Coopetitive Strategies in the Game Software Market2010

    • Author(s)
      大北健一・大倉真人
    • Journal Title

      Discussion Paper Series (Faculty of Economics, Nagasaki University) No.2010-01

      Pages: 15

  • [Journal Article] Network Structure of Video Game Software in Japan: Some Empirical Results2008

    • Author(s)
      Masayoshi Maruyama, Kazumitsu Minam ikawa, Kenichi Ohkita
    • Journal Title

      Proceedings of the Aus tralian & New Zealand Marketing Academy Conference 2008 2008(CDROM)

      Pages: 6P

    • Peer Reviewed
  • [Journal Article] Platform Strategy of Video Game Software in Japan2008

    • Author(s)
      Masayoshi Maruyama, Kenichi Ohkita
    • Journal Title

      Theory and Evidence, EARIE 08 Conference program and book of abstracts, 冊子 82-82

      Pages: 1984-1994

    • Peer Reviewed
  • [Journal Article] Platform Strategy of Video Game Software: Theory and Evidence2007

    • Author(s)
      Masayoshi Maruyama, Kenichi Ohkita
    • Journal Title

      Proceedings of the Australian & New Zealand Marketing Academy Conference 2007(CD-ROM)

      Pages: 148-154

    • Peer Reviewed
  • [Journal Article] 家庭用テレビゲームソフトのプラットホーム選択行動の分析2007

    • Author(s)
      南川和充・大北健一
    • Journal Title

      南山大学経営研究センターワーキングペーパー No.0702

      Pages: 9P

  • [Journal Article] Single-Homing of Software Platforms in the Japanese Video Game 1984-1994: Theory and Evidence, Discussion Paper2007

    • Author(s)
      丸山雅祥・大北健一
    • Journal Title

      Graduate School of Business Administration, Kobe University No.2007-27

      Pages: 23P

  • [Presentation] The Determinants of Platform Selection in the Japanese Home Video Game Software Industry: An Empirical Approach2010

    • Author(s)
      Kenichi Ohkita, Kazumitsu Minamikawa
    • Organizer
      Academy of International Business, US-Midwest Region Chapter 2010 (AIB-Midwest 2010) Meeting
    • Place of Presentation
      Chicago, U.S. A
    • Year and Date
      2010-03-24
  • [Presentation] Network Structure of Video Game Software in Japan: Some Empirical Results2008

    • Author(s)
      Masayoshi Maruyama
    • Organizer
      Australian & New Zeala nd Marketing Academy Conference 2008
    • Place of Presentation
      Sydney, Australia
    • Year and Date
      2008-12-03
  • [Presentation] Network Structure of Video Game Software in Japan: Some Empirical Results2008

    • Author(s)
      大北健一
    • Organizer
      2008年度日本応用経済学会秋季大会
    • Place of Presentation
      金沢大学(招待論文)
    • Year and Date
      2008-11-22
  • [Presentation] Platform Strategy of Video Game Software in Japan, 1984-1994: Theory and Evidence2008

    • Author(s)
      Masayoshi Maruyama
    • Organizer
      The 35nd Conference of the European Association for Research in Industrial Economics
    • Place of Presentation
      Toulouse, France
    • Year and Date
      2008-09-05
  • [Presentation] Platform Strategy of Video Game Software in Japan, 1984-1994: Theory and Evidence2008

    • Author(s)
      丸山雅祥
    • Organizer
      2008年度日本応用経済学会春季大会
    • Place of Presentation
      熊本学園大学
    • Year and Date
      2008-06-08
  • [Presentation] Platform Strategy of Video Game Software: Theory and Evid ence2007

    • Author(s)
      Masayoshi Maruyama
    • Organizer
      Australian & New Zealand Marketing Academy Conference 2007
    • Place of Presentation
      Dunedin, New Zealand
    • Year and Date
      2007-12-05
  • [Remarks]

    • URL

      http://kaken.nii.ac.jp/ja/p/19730292

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Published: 2011-06-18   Modified: 2020-02-17  

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