2011 Fiscal Year Final Research Report
Development of shogi-endgame algorism exceeding the Meijin
Project/Area Number |
20700133
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Research Category |
Grant-in-Aid for Young Scientists (B)
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Allocation Type | Single-year Grants |
Research Field |
Intelligent informatics
|
Research Institution | Matsue National College of Technology (2009-2011) Japan Advanced Institute of Science and Technology (2008) |
Principal Investigator |
|
Project Period (FY) |
2008 – 2011
|
Keywords | コンピュータ将棋 / AND/OR木探索 / 終盤アルゴリズム / 詰将棋探索 |
Research Abstract |
"Weak Proof Number Search"(WPNS) which solves the double count problem, a difficult problem of AND/OR tree search, was developed. In experiments using tsume-shogi problems, the performance of WPNS overwhelmed others especially for super-difficult problems which exceeds hundreds plies. Moreover, evaluation function machine learning of the game of go or shogi and cognitive science research of shogi skill formation were done.
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Research Products
(10 results)