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2011 Fiscal Year Final Research Report

Development of shogi-endgame algorism exceeding the Meijin

Research Project

  • PDF
Project/Area Number 20700133
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeSingle-year Grants
Research Field Intelligent informatics
Research InstitutionMatsue National College of Technology (2009-2011)
Japan Advanced Institute of Science and Technology (2008)

Principal Investigator

HASHIMOTO Tsuyoshi  松江工業高等専門学校, 情報工学科, 准教授 (40420335)

Project Period (FY) 2008 – 2011
Keywordsコンピュータ将棋 / AND/OR木探索 / 終盤アルゴリズム / 詰将棋探索
Research Abstract

"Weak Proof Number Search"(WPNS) which solves the double count problem, a difficult problem of AND/OR tree search, was developed. In experiments using tsume-shogi problems, the performance of WPNS overwhelmed others especially for super-difficult problems which exceeds hundreds plies. Moreover, evaluation function machine learning of the game of go or shogi and cognitive science research of shogi skill formation were done.

  • Research Products

    (10 results)

All 2010 2009 2008

All Journal Article (3 results) (of which Peer Reviewed: 1 results) Presentation (7 results)

  • [Journal Article] 囲碁における勾配法を用いた確率関数の学習2010

    • Author(s)
      松井利樹,野口陽来,土井佑紀,橋本剛
    • Journal Title

      情報処理学会論文誌

      Volume: Vol.51 Pages: 2031-2039

    • Peer Reviewed
  • [Journal Article] 清水女流王将対策と序盤戦術2010

    • Author(s)
      橋本剛
    • Journal Title

      情報処理学会論文誌

      Volume: Vol.52 Pages: 170-174

  • [Journal Article] 第5回世界コンピュータ将棋世界最強決定戦2009

    • Author(s)
      橋本剛
    • Journal Title

      コンピュータ将棋協会誌

      Volume: Vol.21 Pages: 79-81

  • [Presentation] オセロ求解に向けた単純な縦型探索をベースにする探索方法の研究2010

    • Author(s)
      森田悠樹,橋本剛,小林康幸
    • Organizer
      The 15th Game Programming Workshop
    • Place of Presentation
      箱根
    • Year and Date
      2010-11-12
  • [Presentation] Node Expansion Operators for the UCT Algorith2010

    • Author(s)
      Takayuki Yajima, Tsuyoshi Hashimoto, Toshiki Matsui, Junichi Hashimoto, and Kristian Spoerer
    • Organizer
      7th International Computers and Games Conference
    • Place of Presentation
      Kanazawa, Japan
    • Year and Date
      2010-09-25
  • [Presentation] 局面評価関数を使う新たなUCT探索法の提案とオセロによる評価2010

    • Author(s)
      前原彰太,橋本剛,小林康幸
    • Organizer
      研究報告ゲーム情報学(GI)
    • Place of Presentation
      奈良女子大学
    • Year and Date
      2010-06-25
  • [Presentation] 将棋における手筋と熟達度の関係に関する研究2009

    • Author(s)
      中野将寛,橋本剛,橋本隼一
    • Organizer
      The 14th Game Programming Workshop
    • Place of Presentation
      箱根
    • Year and Date
      2009-11-14
  • [Presentation] Bonanza Methodを用いた囲碁評価関数の設計2009

    • Author(s)
      橋本剛,松井利樹,野口陽来
    • Organizer
      組合せゲーム・パズルミニプロジェクト第4回ミニ研究集会
    • Place of Presentation
      東京工業大学
    • Year and Date
      2009-03-03
  • [Presentation] 勾配法を使った学習の収束に関する研究2008

    • Author(s)
      松井利樹,橋本剛,橋本隼一
    • Organizer
      第13回ゲームプログラミングワークショップ2008
    • Place of Presentation
      箱根
    • Year and Date
      2008-11-08
  • [Presentation] Weak Proof-Number Search2008

    • Author(s)
      Toru Ueda, Tsuyoshi Hashimoto, Junichi Hashimoto and Hiroyuki Iida
    • Organizer
      Computer and Games 2008
    • Place of Presentation
      Beijing, China
    • Year and Date
      2008-10-01

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Published: 2013-07-31  

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