2023 Fiscal Year Final Research Report
Development of VR Teaching Materials and Verification of Its Effect in Physical Education Dance
Project/Area Number |
20K13980
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Research Category |
Grant-in-Aid for Early-Career Scientists
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Allocation Type | Multi-year Fund |
Review Section |
Basic Section 09040:Education on school subjects and primary/secondary education-related
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Research Institution | Miyagi University (2021-2023) Tohoku Gakuin University (2020) |
Principal Investigator |
Usui Yoko 宮城大学, 事業構想学群, 助教 (50756046)
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Project Period (FY) |
2020-04-01 – 2024-03-31
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Keywords | ICT教育 / ダンス / 教科教育 / ダンス教育 / VR教材 / CGアニメーション |
Outline of Final Research Achievements |
The development of more effective teaching materials has been called for since dance became a compulsory subject in the physical education field of junior high school health and physical education courses starting with the 2012 teaching guidelines. In this study, we asked inexperienced and proficient dancers to experience and evaluate the effectiveness of VR teaching materials for the purpose of dance learning. As a result, the inexperienced dancers not only felt that the VR images conveyed a sense of realism compared to 2D images, but also commented that the dancing was “good” and “looks difficult,” as well as about the meaning of dance and that they “want to dance. In addition, the proficient participants stated that the VR images could be used sufficiently as teaching materials and were effective in remembering and recalling dance choreography, which seemed to be effective for dance learning.
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Free Research Field |
教育情報
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Academic Significance and Societal Importance of the Research Achievements |
本研究では、VRダンス教材を活用することで効果的なダンスの学習が可能かどうか検討した。体育教育において、いまだダンスの指導に対し不安を感じる教員が多いと報告されている。そういったダンスの指導やダンスの学習に活用可能なCGアニメーションを活用したVR教材を作製した。このVR教材は、ダンスの振付の確認や覚えるために使えることが示唆され、ダンス学習に役立てることができると考えられた。本研究が進めば、保健体育にCG アニメーションを活用した場合の効果が得られるだけでなく、CG アニメーションがより多くのダンス教育場面に応用が可能となり、ダンス指導に対し不安を抱えている人の支援が可能となる。
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