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2023 Fiscal Year Research-status Report

Removing the distance from distance learning: utilizing augmented reality to integrate virtual reality distance education students into on-campus classrooms

Research Project

Project/Area Number 23K00658
Research InstitutionKanda University of International Studies

Principal Investigator

BONNER Euan  神田外語大学, 教育イノベーション研究センター, 講師 (70837989)

Co-Investigator(Kenkyū-buntansha) LEGE Ryan  神田外語大学, English Language Institute, 准教授 (10837991)
Project Period (FY) 2023-04-01 – 2026-03-31
Keywordssocial presence / extended reality / virtual reality / augmented reality / mixed reality / distance learning / CALL / language learning
Outline of Annual Research Achievements

During the first year, the researchers sought out suitable developers to take the in-house developed prototype tool and build it out with the additional features needed for the project. Work proceeded smoothly and upon completion of the out-sourced work, the researchers have continued development of the application tool in-house, and have tested it in limited pilots with a variety of users, including at-home and on-campus students. So far, application appears suitable for use in language classrooms on-campus with at-home student participation. The system was presented at CIBER BL 2024 and feedback obtained, and a paper "A social presence benchmark framework for extended reality (XR) technologies" was published in Computers & Education: X Reality (4).

Current Status of Research Progress
Current Status of Research Progress

2: Research has progressed on the whole more than it was originally planned.

Reason

Development work has gone smoothly with no major bugs or issues preventing work from progressing according to plan thus far. Transition to data collection in 2024 appears to be on schedule once final application features are programmed and implemented.

Strategy for Future Research Activity

Plans for academic year 2024-2025 are to wrap up development and testing and start data collection. We will then make any additional needed changes to the application and perform another round of data collection before publishing findings.

Causes of Carryover

Due to the length of time needed for programming, some of the features of the application design were moved into 2024-2025 year, resulting in not all of the 2023-2024 budget being spent paying the outsourced development company.

  • Research Products

    (2 results)

All 2024

All Journal Article (1 results) (of which Peer Reviewed: 1 results,  Open Access: 1 results) Presentation (1 results) (of which Int'l Joint Research: 1 results)

  • [Journal Article] A social presence benchmark framework for extended reality (XR) technologies2024

    • Author(s)
      Lege Ryan
    • Journal Title

      Computers & Education: X Reality

      Volume: 4 Pages: 100062~100062

    • DOI

      10.1016/j.cexr.2024.100062

    • Peer Reviewed / Open Access
  • [Presentation] Bridging Interaction Gaps in LSP Hybrid Learning with AR/VR2024

    • Author(s)
      Bonner, Euan; Lege, Ryan; Roloff Rothman, Jennie
    • Organizer
      7th ISLSP / CIBER BL Conference 2024
    • Int'l Joint Research

URL: 

Published: 2024-12-25  

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