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2022 Fiscal Year Annual Research Report

Development of Cognitive Symbiosis in Virtual Agents to Improve Remote Classroom Learning Outcomes

Research Project

Project/Area Number 21H03482
Allocation TypeSingle-year Grants
Research InstitutionOsaka University

Principal Investigator

ORLOSKY JASON  大阪大学, サイバーメディアセンター, 特任准教授(常勤) (10815111)

Co-Investigator(Kenkyū-buntansha) 白井 詩沙香  大阪大学, サイバーメディアセンター, 講師 (30757430)
清川 清  奈良先端科学技術大学院大学, 先端科学技術研究科, 教授 (60358869)
Project Period (FY) 2021-04-01 – 2025-03-31
Keywordsaugmented reality / virtual reality / eye tracking
Outline of Annual Research Achievements

In this research, we have developed new augmented reality (AR) and virtual reality (VR) technologies designed to improve remote education experiences. Our Layerable Apps model in AR allows for multitasking and fast switching between multiple applications, enhancing user efficiency and spatial awareness. This was demonstrated in a study with 44 participants, where Layerable Apps outperformed traditional models in multi-application tasks, suggesting a significant benefit for users needing to manage diverse information sources simultaneously. In VR, we explored advanced 3D locomotion techniques to enhance user interactivity and enjoyment. We evaluated interfaces like Slider, Teleport, and Point-Tug, with Slider proving superior in usability and workload, enabling intuitive, free movement in three dimensions. This can help with navigation in spatial educational settings, making learning more engaging. Additionally, we addressed the challenge of VR sickness with algorithms that adjust the user's field of view based on specific motion triggers, reducing discomfort. Our experiments showed that dynamic modulation could effectively mitigate VR sickness symptoms, making VR more accessible. These innovations show the potential of AR and VR to improve remote education by making digital environments more interactive, comfortable, and user-friendly.

Current Status of Research Progress
Current Status of Research Progress

2: Research has progressed on the whole more than it was originally planned.

Reason

This research is generally progressing on schedule. We have several very initial publications, and we have completed the system development for a virtual reality testbed as well as eye tracking. These will allow us to develop better interfaces for enabling remote education and interaction in the coming year.

Strategy for Future Research Activity

For the next year, we will focus on advancing the use of virtual reality (VR) and augmented reality (AR) in education and healthcare. We plan to enhance educational materials through eye-tracking technology in VR, aiming to dynamically adjust content based on the difficulty levels perceived by users. We have already developed the interface to do so and plan to conduct an experiment shortly. Additionally, we will gaze-based interactive systems for virtual environments, designed to allow efficient, hands-free typing, selection, and manipulation without controllers. This will also give us easier access to gaze information relative to the user's target selections. Finally, we plan to explore VR to simulate patient experiences, specifically targeting empathy and understanding in medical training through immersive simulations of Parkinson’s disease scenarios.

  • Research Products

    (7 results)

All 2023 2022 Other

All Int'l Joint Research (1 results) Journal Article (3 results) (of which Int'l Joint Research: 3 results,  Peer Reviewed: 3 results) Presentation (3 results) (of which Int'l Joint Research: 3 results)

  • [Int'l Joint Research] Augusta University(米国)

    • Country Name
      U.S.A.
    • Counterpart Institution
      Augusta University
  • [Journal Article] Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator2023

    • Author(s)
      Zhao Guanghan、Orlosky Jason、Feiner Steven、Ratsamee Photchara、Uranishi Yuki
    • Journal Title

      IEEE Transactions on Visualization and Computer Graphics

      Volume: 29 Pages: 4089~4103

    • DOI

      10.1109/TVCG.2022.3181262

    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Layerable Apps: Comparing Concurrent and Exclusive Display of Augmented Reality Applications2022

    • Author(s)
      Huynh Brandon、Wysopal Abby、Ross Vivian、Orlosky Jason、Hollerer Tobias
    • Journal Title

      IEEE International Symposium on Mixed and Augmented Reality

      Volume: . Pages: .

    • DOI

      10.1109/ISMAR55827.2022.00104

    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Evaluation of User Interfaces for Three-Dimensional Locomotion in Virtual Reality2022

    • Author(s)
      Lim Donghae、Shirai Shizuka、Orlosky Jason、Ratsamee Photchara、Uranishi Yuki、Takemura Haruo
    • Journal Title

      ACM Symposium on Spatial User Interaction

      Volume: . Pages: .

    • DOI

      10.1145/3565970.3567693

    • Peer Reviewed / Int'l Joint Research
  • [Presentation] Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator2023

    • Author(s)
      Guanghan Zhao
    • Organizer
      IEEE Virtual Reality
    • Int'l Joint Research
  • [Presentation] Layerable Apps: Comparing Concurrent and Exclusive Display of Augmented Reality Applications2022

    • Author(s)
      Brandon Huynh
    • Organizer
      IEEE International Symposium on Mixed and Augmented Reality
    • Int'l Joint Research
  • [Presentation] Evaluation of User Interfaces for Three-Dimensional Locomotion in Virtual Reality2022

    • Author(s)
      Donghae Lim
    • Organizer
      ACM Symposium on Spatial User Interaction
    • Int'l Joint Research

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Published: 2024-12-25  

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