2013 Fiscal Year Final Research Report
Study on Measuremnt and Evaluation of Experience Learning Methods with Cases and Games
Project/Area Number |
24650521
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Research Category |
Grant-in-Aid for Challenging Exploratory Research
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Allocation Type | Single-year Grants |
Research Field |
Science education
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Research Institution | Tokyo Institute of Technology |
Principal Investigator |
TERANO TAKAO 東京工業大学, 総合理工学研究科(研究院), 教授 (20227523)
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Project Period (FY) |
2012-04-01 – 2014-03-31
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Keywords | 体験学習 / 教師教育・科学コミュニケータ養成 / ケースメソッド / ゲーミング / エージェント / 機械学習 / NKCSモデル / ペルソナ・コンジョイント法 |
Research Abstract |
In the experience learning literature, both case method and gaming simulation are considered useful. however, there have benn very few studies to measure and evaluate the effectiveness of such learning methods. Based on the background, this study focuses on the development of evaluation methods by employng the theories on statistical method in quality management and agent based technologies in artificial intelligence. The results of the two years project are summarized as follows: 1) Proposal of "Persona-Conjoint Method" to measure the status of case learning processes; 2) Proposal of a measurement method of learners' learning levels with NKCS model, which comes from machine learning litereture. and 3)Proposal of an evaluation method with both quantitaive and qualitative data during learning processes of ordinary case method .
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[Book] A Unified Agent-Based Model to Analyze Organi- zational Deviation and Kaizen Activities. in Francien Dechesne, Hiromitsu Hattori, Adriaan ter Mors, Jose Miguel Such, Danny Weyns, Frank Dignum (Eds.): Advanced Agent Technology -Proc. AAMAS 2011 Workshops-, LNAI 70682012
Author(s)
Tomomi Kobayashi, Satoshi Takahashi, Masayuki Kunigami, Atsushi Yoshikawa, Takao Terano
Total Pages
506 (384-395)
Publisher
Springer Verlag
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