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2014 Fiscal Year Final Research Report

Genre crossing study on representation of actor's body in the digital technology age

Research Project

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Project/Area Number 24720067
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeMulti-year Fund
Research Field Study of the arts/History of the arts/Arts in general
Research InstitutionNiigata University

Principal Investigator

ISHIDA Minori  新潟大学, 人文社会・教育科学系, 准教授 (70425007)

Project Period (FY) 2012-04-01 – 2015-03-31
Keywords俳優 / 声 / 身体 / CG / 声優 / アニメーション / 実写映像 / 表象
Outline of Final Research Achievements

In the beginning of the 21st century when CGI is refining, we come to realize that live-action cinema and animation, which have been regarded as completely different genres, fuse each other and both of them constitute equally “moving picture”. And the mixture of live-action cinema and animation intensifies in actor’s body in such a digital technological environment. This research investigates how actor's body is visually and auditorily embodied in live-action cinema. Actor’s invisible body wearing CGI costume in live-action cinema approximates to voice actor's invisible body in animation. At the same time, the spectator develops a new attitude for the actor's new status, enjoying their voice.

Free Research Field

映像文化論

URL: 

Published: 2016-06-03  

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