2015 Fiscal Year Final Research Report
Expressions of Motion with Lines Used in Manga and Anime
Project/Area Number |
25540170
|
Research Category |
Grant-in-Aid for Challenging Exploratory Research
|
Allocation Type | Multi-year Fund |
Research Field |
Entertainment and game informatics 1
|
Research Institution | Kyushu University |
Principal Investigator |
Ito Hiroyuki 九州大学, 芸術工学研究科(研究院), 教授 (40243977)
|
Project Period (FY) |
2013-04-01 – 2016-03-31
|
Keywords | 漫画 / アニメ / 動きの表現 / 仮現運動 |
Outline of Final Research Achievements |
How motion lines were used in modern Japanese Manga and Anime was investigated. We made a survey of the motion-related lines. We found that motion lines were used in 40% of panels in Manga. Even in Anime, motion lines were used in 5% of shots. Expressions of motion with motion lines used in Anime were extended from those used in stationary panels in Manga. We further investigated an effect of motion lines in apparent-motion displays. The smoothness of two-frame apparent motion was enhanced by presentation of a motion line between the frames, and even by simultaneous presentation of a motion line attached to an object in the first or the last frame. We additionally proved that the effect of motion lines extended the spatial limit of apparent motion. The use of motion lines may contribute to production of various types of movies from the point of smoother motion impression with reduced computational load.
|
Free Research Field |
知覚心理学
|