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2016 Fiscal Year Final Research Report

Elucidation of communication emergence mechanism based on action time series in reinforcement learning agents.

Research Project

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Project/Area Number 25871049
Research Category

Grant-in-Aid for Young Scientists (B)

Allocation TypeMulti-year Fund
Research Field Soft computing
Intelligent informatics
Research InstitutionOkinawa National College of Technology

Principal Investigator

Sato Takashi  沖縄工業高等専門学校, メディア情報工学科, 准教授 (70426576)

Research Collaborator HASHIMOTO Takashi  北陸先端科学技術大学院大学, 知識科学系知識マネジメント領域, 教授 (90313709)
Project Period (FY) 2013-04-01 – 2017-03-31
Keywordsジェスチャー理論 / 原始的コミュニケーションの創発 / Q-learning / Neural Q-learning / Recurrent Q-learning / マルチエージェント・システム / 拡張版SOM / 暗示的フィードバック
Outline of Final Research Achievements

Based on the gesture theory, we discussed an individual's ability and other factors necessary for emergence of proto-communication in a primitive society in which the communication was not established among the individuals. To verify the individual's ability aspect, we adopted a collision avoidance game and a reinforcement learning agents who can learn their action history as the game players. Our simulation showed that, by evaluating various models including a hybrid model between the Q-learning and the recurrent neural network, the abilities to learn and predict the past action history and its order can be played an important role in the emergence of communication. Also, to examine an element contributed to the formation of communication, we adopted a communication game with extended SOM learning agents. The second simulations suggested that "implicit feedback" obtained from situations other than individuals, which is proposed by us, can be improved the communication success rate.

Free Research Field

複雑系、人工生命、進化言語学、進化的計算論

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Published: 2018-03-22  

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