2016 Fiscal Year Annual Research Report
Digital Storytelling for Computer Science Team Project Documentaries
Project/Area Number |
26350326
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Research Institution | The University of Aizu |
Principal Investigator |
Brine John 会津大学, コンピュータ理工学部, 教授 (60247624)
|
Co-Investigator(Kenkyū-buntansha) |
Vazhenin A・P 会津大学, コンピュータ理工学部, 教授 (10325970)
Debopriyo Roy 会津大学, コンピュータ理工学部, 上級准教授 (30453020)
齋藤 寛 会津大学, コンピュータ理工学部, 上級准教授 (50361671)
金子 恵美子 会津大学, コンピュータ理工学部, 教授 (30533624)
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Project Period (FY) |
2014-04-01 – 2017-03-31
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Keywords | デジタルストーリーテリング / アクティブ・ラーニング |
Outline of Annual Research Achievements |
In this research, we implemented digital storytelling (DST) for university computer science students to create video recordings about their graduation thesis research. Student-produced videos in English were based on hardware and software engineering research projects. We created a workflow of video-production activities to integrate English language instruction and computer science research using a flipped classroom model. In designing our curricular method, we applied 1) activities related to content (such as scripting, video recording, editing, subtitling and distributing), 2) specialized video production technologies (such as audio and video hardware and software), and 3) learning processes (such as production roles and group work). Using an active learning approach, students worked on team-based activities outside class to produce short narrative English documentaries of their individual thesis projects. Students were also required to interview international students as a component of their videos. Video production helped students to plan and organize their computer science research, to develop group work skills, to improve presentation skills in English, and to increase confidence and motivation. We also used DST to promote student reflection, and to improve English communication about their research. The digital storytelling curriculum was implemented in a learning management system. This curriculum innovation is a model for the integration of student-produced videos in other university courses, which will be the next objective of this ongoing research.
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Research Products
(10 results)