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2016 Fiscal Year Final Research Report

Vection Research for a whole understanding of Vection

Research Project

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Project/Area Number 26700016
Research Category

Grant-in-Aid for Young Scientists (A)

Allocation TypePartial Multi-year Fund
Research Field Human interface and interaction
Research InstitutionKyushu University

Principal Investigator

Seno Takeharu  九州大学, 学内共同利用施設等, 准教授 (40546181)

Project Period (FY) 2014-04-01 – 2017-03-31
Keywordsベクション / VR / 発達 / 姿勢 / 色
Outline of Final Research Achievements

A whole understating of Visually induced self-motion perception (Vection) was challenged. There are five important findings. Six colored expansional dot motion induced weaker vection rather than by mono color motion. Google cardboard (HMD) and Android cell phone made a new vection system and a new vection experience. Junior high school students perceived stronger vection rather than the adult participants. Different Postures modulated different strengths of vection. Inverted posture and laying posture can weaken vection. This challenge highly induced much better understanding of vection.

Free Research Field

バーチャルリアリティ

URL: 

Published: 2018-03-22  

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