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Development of ineractiveJASL curriculummaterials applying CG-based

Research Project

Project/Area Number 04680293
Research Category

Grant-in-Aid for General Scientific Research (C)

Allocation TypeSingle-year Grants
Research Field 科学教育(含教育工学)
Research InstitutionKanagawa University

Principal Investigator

KOIKE Eiichi  Kanagawa Unniversity, Dept.of Foreign Languages, Professor, 外国語学部, 教授 (90211226)

Co-Investigator(Kenkyū-buntansha) HOZAKI Norio  Kanagawa University, Dept.of Foreign Languages, Associate Professor, 外国語学部, 助教授 (70221562)
Project Period (FY) 1992 – 1994
Project Status Completed (Fiscal Year 1994)
Budget Amount *help
¥2,200,000 (Direct Cost: ¥2,200,000)
Fiscal Year 1994: ¥300,000 (Direct Cost: ¥300,000)
Fiscal Year 1993: ¥400,000 (Direct Cost: ¥400,000)
Fiscal Year 1992: ¥1,500,000 (Direct Cost: ¥1,500,000)
KeywordsComputer graphics / Interactiveness / Visual materials / Japanese as a Second Language Education / インターアクティブ / 画像 / インターアクティブ教材 / ビジュアルリテラシー / マルチメディア
Research Abstract

This study focuses on development of interactive instructional materials in Japanese as a Second Language (JASL) Education. The development started with analysis of the questionnaire conducted by NHK (Japan Broadcasting Corporation) in 1991, which surveyed JASL instructors.In addition, the present researchers' experiences in JASL and culture teaching and JASL teacher education. It was found culture-based Japanese expressions were one of the most needed areas for instructional materials.
The lesson includes the follwing two domains :
1) introduction of Haiku in English and
2) introduction of nonverbal communication, which, many JASK learners think, is difficult to master.
Also, a survey was conducted to find out characteristics of software programs available in market and research institutes.
Several-time field tests revealed the followings :
1) A combination of visuals, audio and a written language is effective for culture learning.
2) Elaborative insertion of animate visuals into a series of inanimate visuals.
3) Younger learners tend to prefer a high level of interaction between learners and the instructional material.
For future research, 1) language learning would have to include human teachers in the center, using additional materials effectively and 2) learning of culture should use symbol systems of visuals, audio and a written language effectively. Exposure to real situations is also necessary for JASL learners.

Report

(4 results)
  • 1994 Annual Research Report   Final Research Report Summary
  • 1993 Annual Research Report
  • 1992 Annual Research Report
  • Research Products

    (3 results)

All Other

All Publications (3 results)

  • [Publications] 小池栄一 他5名: "日本語学習者のための非言語コミュニケーション学習用教材の開発" 第19回全日本教育工学研究協議会全国大会 研究発表論文集. 181-182 (1993)

    • Related Report
      1993 Annual Research Report
  • [Publications] Hozaki,N.& Koike,E.: "(Oral report)Hyperhaiku:Japanese Poetry as an Intercultural/Literacy Lesson" The Association for Educational Communications & Technology Nashville,TN:U/S.A.1994.

    • Related Report
      1993 Annual Research Report
  • [Publications] 保崎 則雄: "日本語学習者のためのハイパー俳句教材の開発" 第18回全日本教育工学研究協議会全国大会研究発表論文集. 188-189 (1992)

    • Related Report
      1992 Annual Research Report

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Published: 1992-04-01   Modified: 2016-04-21  

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