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A Study on the Emergent Strategy Acquisition in the Massively Parallel Graph-Reduction

Research Project

Project/Area Number 07680377
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeSingle-year Grants
Section一般
Research Field Intelligent informatics
Research InstitutionHokkaido University

Principal Investigator

TAKAI Yoshiaki  Hokkaido Univ., Computing Center Associate Professor, 大型計算機センター, 助教授 (00206707)

Project Period (FY) 1995 – 1996
Project Status Completed (Fiscal Year 1996)
Budget Amount *help
¥2,300,000 (Direct Cost: ¥2,300,000)
Fiscal Year 1996: ¥600,000 (Direct Cost: ¥600,000)
Fiscal Year 1995: ¥1,700,000 (Direct Cost: ¥1,700,000)
Keywordsemergent computation / massively parallel computation / load balancing / enforced learning / agent / リダクション
Research Abstract

We have developed an interactive visual simulator for observing complex behavior of the emergent computation model. As a preliminary experiment using this simulator, we have tried to generate cooperative strategies in a multiagent game defined on a reward matrix. It is not so easy to identify emergent behavior in the multiagent game because of the accidental property that is the essence of the emergent computation. Moreover the parameters specifying the agents are very critical.
We have tried to build a massively parallel graph-reduction system for lambda expressions on the visual simulator described above. To design the local transition rules for each agent is a harder work than we expected. Consequently, within the practical simulation steps, we could not find out interesting emergent behavior in the graph-reduction process by using the cooperative agents. Hence, we have partially changed our original research plan, and developed an emergent load balancing system for the massively parallel graph-reduction. In a massively parallel computation field, an autonomous agent (computation node) searches lightly-loaded nodes among its neighbors to transfer extra tasks. To apply a stochastic learning automaton to the fitness evaluation in a genetic algorithm, we have achieved highly adaptive load balancing with a dynamically changing load environment.
We have implemented a prototype of the emergent load balancing system on the massively parallel computer SR2201. By using independent virtual tasks with no file access, we have found well load balancing emerged in the parallel computation field. Clusters of nodes for the task transfer is built up in a self-organized way. This is a distinguished feature of the emergent computation model. The load balancing in the massively parallel computation field is one of the promising applications of the emergent computation.

Report

(3 results)
  • 1996 Annual Research Report   Final Research Report Summary
  • 1995 Annual Research Report
  • Research Products

    (21 results)

All Other

All Publications (21 results)

  • [Publications] 冨川裕樹: "利得行列が不可視である行列ゲームへのStGAの応用" 電子情報通信学会論文誌D-II. J80-DII. 700-702 (1997)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu Munetomo: "StGA : An application of a Genetic Algorithm to Stochastic Learning Automata" Systems and Computers in Japan. 27-10. 68-78 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu Munetomo: "Genetic-Based Dynamic Load Balancing : Implementation and Evaluation" Lecture Notes in Computer Science. 1141. 920-929 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] 棟朝雅晴: "確率学習における遺伝的アルゴリズムの適用" 電子情報通信学会論文誌D-II. J79-DII. 230-238 (1996)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] 棟朝雅晴: "確率学習による適合度評価を導入した遺伝的アルゴリズムに基づく動的負荷均衡" 情報処理学会論文誌. 36. 868-878 (1995)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] 冨川裕樹: "確率学習機構を有する遺伝的アルゴリズムの戦略獲得への応用" 北海道大学工学部研究報告. 172. 15-22 (1995)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Yuuki TOMIKAWA: "An Application of a Stochastic Genetic Algorithm to Invisible Matrices Games" Trans.of the Institute of Electronics, Information and Communication Engineers. Vol.J80-DII. 700-702 (1997)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu MUNETOMO: "StGA : An Application of a Genetic Algorithm to Stochastic Learning Automata" Systems and Computers in Japan. Vol.27. 68-78 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu MUNETOMO: "Genetic-Based Dynamic Load Balancing : Implementation and Evaluation" Lecture Notes in Computer Science. Vol.1141. 920-929 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu MUNETOMO: "An Application of a Genetic Algorithm to Stochastic Learning" Trans.of the Institute of Electronics, Information and Communication Engineers. Vol.J79-DII. 230-238 (1996)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu MUNETOMO: "A Dynamic Load Balancing Scheme Using a Genetic Algorithm with Stochastic Learning" Trans.of Information Processing Society of Japan. Vol.36. 868-878 (1995)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Yuuki TOMIKAWA: "An Application of a Stochastic Genetic Algorithm to Strategy Acquisition in Games" Bulletin of the Faculty of Engineering of Hokkaido University. Vol.172. 15-22 (1995)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      1996 Final Research Report Summary
  • [Publications] Masaharu Munetomo: "StGA : An Application of a Genetic Algorithm to Stochastic Learning Automata" Systems and Computers in Japan. 27-10. 68-78 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 冨川裕樹: "利得行列が不可視である行列ゲームへのStGAの応用" 電子情報通信学会論文誌D-II. J80-DII. 700-702 (1997)

    • Related Report
      1996 Annual Research Report
  • [Publications] Masaharu Munetomo: "Genetic-Based Dynamic Load Balancing : Implementation and Evaluation" Lecture Notes in Computer Science. 1141. 920-929 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 村井康紀: "遺伝的アルゴリズムによる始点制御ルーティング" 情報処理学会研究報告. 96-108. 43-48 (1996)

    • Related Report
      1996 Annual Research Report
  • [Publications] 富川裕樹: "確率学習機構を有する遺伝的アルゴリズムの戦略獲得への応用" 北海道大学工学部研究報告. 172. 15-22 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 冨川裕樹: "確率学習機構を有する遺伝的アルゴリズムの集団対戦型ゲーム1の適用" 情報処理学会研究報告. 95-23. 85-90 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 冨川祐司: "マルチエージェントゲームにおける強調戦略の発現" 情報処理学会研究報告. 95-23. 85-90 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 棟朝雅晴: "確率学習による適合度評価を導入した遺伝的アルゴリズムに基づく動的負荷均衡" 情報処理学会論文誌. 36. 868-878 (1995)

    • Related Report
      1995 Annual Research Report
  • [Publications] 棟朝雅晴: "確率学習における遺伝的アルゴリズムの適用" 電子情報通信学会論文誌DII. J79-DII. 230-238 (1996)

    • Related Report
      1995 Annual Research Report

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Published: 1995-04-01   Modified: 2016-04-21  

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