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Research on the Active Volume Rendering

Research Project

Project/Area Number 13480083
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field 計算機科学
Research InstitutionKyoto University

Principal Investigator

MORI Shin-ichiro  Kyoto Univ., Graduate School of Informatics, Assoc.Prof., 情報学研究科, 助教授 (20243058)

Co-Investigator(Kenkyū-buntansha) NAKASHIMA Yasuhiko  Kyoto Univ., Graduate School of Informatics, Prof., 経済学研究科, 助教授 (00314170)
GOSHIMA Masahiro  Kyoto Univ., Graduate School of Informatics, Assoc., 情報学研究科, 助手 (90283639)
TOMITA Shinji  Kyoto Univ., Graduate School of Informatics, Prof., 情報学研究科, 教授 (40026323)
TSUMURA Tomoaki  Toyohashi University of Technology, Faculty of Engineering, Assoc., 工学部, 助手 (00335233)
KITAMURA Toshiaki  Hiroshima City Univ., Faculty of Information Sciences, Prof., 情報科学部, 教授 (10324683)
Project Period (FY) 2001 – 2003
Project Status Completed (Fiscal Year 2003)
Budget Amount *help
¥12,600,000 (Direct Cost: ¥12,600,000)
Fiscal Year 2003: ¥4,100,000 (Direct Cost: ¥4,100,000)
Fiscal Year 2002: ¥5,900,000 (Direct Cost: ¥5,900,000)
Fiscal Year 2001: ¥2,600,000 (Direct Cost: ¥2,600,000)
KeywordsVolume Rendering / Visualization / Graphics Hardware / Parallel Processing / Cluster Computing / Numerical Simulation / Real Time Processing / Memory Architecture / グラフィックスハードウェア / 計算機シミュレーション / 3次元画像処理 / 負荷分散 / 実時間可視化
Research Abstract

1 Development of High-Resolution Real-Time Volume Rendering Systems
(1) A Parallel Volume Rendering System for Large-Scale Unstructured-Grid
We have developed a cell-projection parallel volume rendering system for unstructured grid volume data. For this system, we have proposed a modified early ray termination scheme to prune the cell-projection of invisible cell. In order to alleviate load imbalance due, to view-dependency in scan-conversion and the dynamic behavior of early-ray termination, we have also implemented dynamic load balancing mechanism into this system.
(2) A Parallel Volume Rendering System using Commodity Graphics Hardware
We have implemented a parallel volume rendering systems using commodity graphics hardware. In order to render large volume data with high frame rate, we have also implemented two kinds of data compression schemes : volume data compression based on adaptively sampling technique and intermediate-image compression to reduce communication time. Consequently, we could realize real time rendering of 512×512×1024 volume data using four commodity graphics hardware.
(3) A Visualization Accelerator
We have proposed a hardware architecture for scalable parallel volume rendering and developed a visualization accelerator prototype board (VisA Pro).
2 Research on the Active Rendering Systems
We have proposed a real-time simulation system for virtual experiments that realize the simultaneous visualization of simulation results. The proposed system basically belongs to the server-client model. However, not like the ordinary server-client model, the client part of the proposed system has responsible for the simulation of a region-of-interest (ROI) part and uses its simulation results for real-time user interaction, while preserving the accuracy of simulation by concurrently performing the simulation for the same region at the server and correcting the simulation results on the client. We call this simulation model "simulation caching."

Report

(4 results)
  • 2003 Annual Research Report   Final Research Report Summary
  • 2002 Annual Research Report
  • 2001 Annual Research Report
  • Research Products

    (27 results)

All Other

All Publications (27 results)

  • [Publications] 山内 聡: "アクティブボリュームレンダリングに基づくシミュレーションステアリング"電子情報通信学会技術研究報告. CPSY2001・35. 1-8 (2001)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 森 眞一郎: "ReVolver/C40 : A Scalable Parallel Computer for Volume Rendering -Design and Implementation-"IEICE Trans.On Information and System. E86-D・10. 2006-2015 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 森 眞一郎: "960MB/sのDVI-D入出力リンクとDDR-SDRAMを2系統持つFPGA搭載PCIカード -並列化可視化処理への応用-"FPGA/PLD Design COnference論文集. 31-34 (2004)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 丸山 悠樹: "汎用グラフィクスカードを用いた並列ボリュームレンダリングシステム"先進的計算基盤シンポジウム. (印刷中). (2004)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 高山 征大: "セル投影型並列ボリュームレンダリングのEarly Ray Terminationによる高速化"Visual Computing Symposium. (印刷中). (2004)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 高山 征大: "Implementation of Cell-Projection Parallel Volume Rendering with Dynamic Load Balancing"Int'l Conf.on Parallel and Distributed Processing Techniques and Applications. (印刷中). (2004)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Satoshi Yamauchi, et al.: "Active Volume Rendering with Simulation Steering"Technical Report of IEICE. Vol.CPSY2001, No.35,. 1-8 (2001)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Shin-ichiro Mori, et al.: "Revolver/C40 : A Scalable Parallel Computer for Volume Rendering --Design and Implementation --"IEICE Trans.on Information & Systems. Vol.E86-D, No.10. 2006-2015 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Shin-ichiro Mori, et al.: "An FPGA-based PCI Card with DVI-D Links of 960MB/s and Two channels of DDR-SDRAM Memories -An Application to Parallel Visualization -"FPGA/PLD Design Conference. 31-34 (2004)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Yuki Maruyama, et al.: "A Parallel Volume Rendering System with Commodity Graphics Hardware"Proc.of Symp.on Advanced Computing Systems and Infrastructures. (in printing). (2004)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Motohiro Takayama, et al.: "Cell-Projection Parallel Volume Rendering System with Early Ray Termination"Proc.of Visual Computing Symposium. (in printing). (2004)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Motohiro Takayama, et al.: "Implementation of Cell-Projection Parallel Volume Rendering System with Dynamic Load Balancing"Proc.of Int'l Conf.on Parallel and Distributed Processing Techniques and Applications. (in printing). (2004)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 額田 匡則: "参照の空間局所性を最大化するボリューム・レンダリング・アルゴリズム"情報処理学会論文誌. 44・SIG11. 137-146 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 丸山 悠樹: "汎用グラフィックスカードを用いた並列ボリュームレンダリングシステムの実装"情報処理学会研究報告2002-ARC-148. 2003・84. 61-66 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 森 眞一郎: "Re Volver/C40 : A Scalable Parallel Computer for Volume Rendering-Design and Implementation-"IEICE Trans.on Information and Systems. E86-D・10. 1-12 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 高山 征大: "非構造格子ボリュームデータの可視化における動的負荷分散"情報処理学会関西支部大会論文集. 179-180 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 森 眞一郎: "960MB/sのDVIーD入出力リンクとDDR-SDRAMを2系統を持つFPGA登載PCIカード-並列可視化処理への応用-"FPGA/PLD Design Conference論文集. 31-34 (2004)

    • Related Report
      2003 Annual Research Report
  • [Publications] Mujahid Alam: "Simulating Realistic Force and Shape of Virtual Cloth with Adaptive Meshes and Its Parallel Implementation in OpenMP"Proc.of IASTED Int'l Conf.on Parallel and Distributed Computing and Networks. 386-391 (2004)

    • Related Report
      2003 Annual Research Report
  • [Publications] 原瀬 史靖: "ReVolver/C40を用いた時系列ボリュームデータの実時間可視化"情報処理学会研究報告 2002-ARC-148. 2002・37. 7-12 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 原瀬 史靖: "数値シミュレーション過程の実時間可視化を支援するハードウェア"可視化情報学会第30回可視化情報シンポジウム講演論文集. 119-122 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 中島 康彦: "関数値再利用および並列事前実行による高速化技術"情報処理学会論文誌 HPS5. 43・SIG6. 1-12 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] Damien Le Moal: "Priority Enhanced Stride Scheduling"情報処理学会論文誌HPS5. 43・SIG6. 99-111 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 生雲 公啓: "サイクリックにデータを配置した並刻ボリュームレンダリング処理におけるERTの効果"情報科学技術フォーラムFIT2002. Vol.3. 233-234 (2000)

    • Related Report
      2002 Annual Research Report
  • [Publications] 生雲 公啓: "実時間インタラクティブシミュレーションのための並列ボリュームレンダリング環境"情報処理学会関西支部大会予稿集. 121-124 (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 山内 聡: "透視投影ボリュームレンダリングにおけるサンプリング方式の評価"画像電子学会第29回年次大会. 33-34 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] 山内 聡: "アクティブボリュームレンダリングに基づくシミュレーションステアリング"電子情報通信学会技術研究報告. CPSY2001・35. 1-8 (2001)

    • Related Report
      2001 Annual Research Report
  • [Publications] Shin-ichiro Mori: "A Scalable Hardware Architecture for Parallel Volume Rendering"IEEE Visualization, Work in Progress. (on-line). (2001)

    • Related Report
      2001 Annual Research Report

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Published: 2001-04-01   Modified: 2016-04-21  

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