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Emergent Design Theories in Interactive Information Fields

Research Project

Project/Area Number 14350210
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field System engineering
Research InstitutionKobe University

Principal Investigator

KITAMURA Shinzo  Kobe University, Faculty of Engineering, Professor, 工学部, 教授 (80029131)

Co-Investigator(Kenkyū-buntansha) TAMAKI Hisashi  Kobe Univ., Faculty of Engineering, Associate Professor, 工学部, 助教授 (10227267)
NAGSAKA Ichiro  Kobe Univ., Faculty of Letters, Associate Professor, 文学部, 助教授 (10314501)
KIKUCHI Makoto  Kobe Univ., Faculty of Engineering, Associate Professor, 工学部, 助教授 (60273801)
MURAO Hajime  Kobe Univ., Faculty of Cross-Cultural Studies, Associate Professor, 国際文化学部, 助教授 (70273761)
Project Period (FY) 2002 – 2003
Project Status Completed (Fiscal Year 2003)
Budget Amount *help
¥12,000,000 (Direct Cost: ¥12,000,000)
Fiscal Year 2003: ¥4,600,000 (Direct Cost: ¥4,600,000)
Fiscal Year 2002: ¥7,400,000 (Direct Cost: ¥7,400,000)
KeywordsSystem Design / Emergent System / Information Field / Interaction / Evolutionary Computation / Reinforcement Learning / 創発的設計 / 進化的計算 / 発見的推論
Research Abstract

The project aimed at clarifying and also interpreting the creativity and the comprehensive ability of human which were revealed in the process of designing artifacts, and included the following sub-themes : (1) analysis of the mathematical structure of "interactive information fields" which describe the informational flow between human and computers, (2) emergent design theories based on learning (application of reinforcement learning to such problems that the information on an environment is incomplete), and (3) emergent design theories based on interaction (application of interactive evolutionary computation to such problems that the specification is also incomplete).
In the course of the sub-theme (1), first by taking classifier systems for the example, their mathematical modeling based on the situation theory and the channel theory was investigated. As for the abstract design theory, by focusing on abduction, the mathematical formulation of non-deductive reasoning was given, which clarified the relationship among induction, abduction and system design.
In the sub-theme (2), the frameworks based on reinforcement learning and genetics-based machine learning were reconstructed as the mechanism of acquiring the internal model of an environment as well as seeking for a solution. Through some computational experiments for the problems of real-time scheduling, generating a walking pattern of biped robots, navigating a robot, and so on, the effectiveness of the frameworks was examined.
Furthermore, in the sub-theme (3), methods of interactive evolutionary computation, which utilized the ambiguous decisions of human, were mainly considered. The computational models of a co-evolutionary genetic algorithm as well as a genetic algorithm with sexual selection were investigated, and the potential of these models was confirmed through computational experiments.

Report

(3 results)
  • 2003 Annual Research Report   Final Research Report Summary
  • 2002 Annual Research Report
  • Research Products

    (31 results)

All Other

All Publications (31 results)

  • [Publications] 玉置 久: "Modeling and Meta-Heuristic Solution for Flexible Shop Scheduling"Proc.15th Triennial World Congress of IFAC. (CD-Paper). (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 村尾 元: "A Modular Reinforcement Learning with Adaptive Module Acquisition"Proc.2002 IEEE Int.Conf.on Systems, Man and Cybernetics. (CD-Paper). (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 菊池 誠: "On the Three Forms of Non-Deductive Interface : Induction, Abduction And Design"Proc.21st IASTED Int.Conf.Applied Informatics. 357-362 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 長坂 一郎: "A Formal analysis of Classifier System and Interface between Learning System and Environment"Proc.21st IASTED Int.Conf.Applied Informatics. 20-25 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 榊原 一紀: "リアルタイム・スケジューリングに対する遺伝的機械学習アプローチ"電気学会論文誌(電子・情報・システム部門誌). 123・4. 823-831 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 菊池 誠: "Channel Theory for User-Interactions in Constraint Satisfaction and Design"Proc.of the 3rd International Workshop on User Interaction in Constraint Satisfaction. 56-69 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 玉置 久: "A Heuristic-Based Hybrid Solution for Parallel Machine Scheduling Problems with Earliness and Tardiness Penalties"Proc.of the 9th Int.Conf.On Emerging Technologies and Factory Automation. 239-244 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 村尾 元: "A Coevolutionary Approach to Adapt the Genotype-Phenotype Map in Genetic Algorithms"Journal of Artificial Life and Robotics. 6. 221-227 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 大森 清博: "性淘汰遺伝的アルゴリズムの並列化"電気学会論文誌(電子・情報・システム部門誌). 123・11. 2020-2027 (2003)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 玉置 久: "学習とそのアルゴリズム(第5章「遺伝アルゴリズムと機械学習の基礎」を分担執筆"森北出版. 206(86-101) (2002)

    • Description
      「研究成果報告書概要(和文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Hisashi Tamaki: "Modeling and Meta-Heuristic Solution for Flexible Shop Scheduling"Proc.15th Triennial World Congress of IFAC. (CD-Paper). (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Hajime Murao: "A Modular Reinforcement Learning with Adaptive Module Acquisition"Proc.2002 IEEE Int.Conf.on Systems, Man and Cybernetics. (CD-Paper). (2002)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Makoto Kikuchi: "On the Three Forms of Non-Deductive Interface : Induction, Abduction And Design"Proc.21st IASTED Int.Conf.Applied Informatics. 357-362 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Ichiro Nagasaka: "A Formal Analysis of Classifier System and Interface between Learning System and Environment"Proc.21st IASTED Int.Conf.Applied Informatics. 20-25 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Kazutoshi Sakaibara: "A Genetics-Based Machine Learning Approach for Realtime Scheduling"IEEJ Trans.On Electronics, Information and Systems. 123(4). 823-831 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Makoto Kikuchi: "Channel Theory for User-Interactions in Constraint Satisfaction and Design"Proc.of the 3rd International Workshop on User Interaction in Constraint Satisfaction. 56-69 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Hisashi Tamaki: "A Heuristic-Based Hybrid Solution for Parallel Machine Scheduling Problems with Earliness and Tardiness Penalties"Proc.of the 9th Int.Conf.On Emerging Technologies and Factory Automation. 239-244 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Hajime Murao: "A Coevolutionary Approach to Adapt the Genotype-Phenotype Map in Genetic Algorithms"Journal of Artificial Life and Robotics. 6. 221-227 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] Kiyohiro Omori: "Parallelization of Genetic Algorithm with Sexual Selection"IEEJ Trans.On Electronics, Information and Systems. 123(11). 2020-2027 (2003)

    • Description
      「研究成果報告書概要(欧文)」より
    • Related Report
      2003 Final Research Report Summary
  • [Publications] 菊池 誠: "Channel Theory for User-Interactions in Constraint Satisfaction and Design"Proc.of the 3rd International Workshop on User Interaction in Constraint Satisfaction. 56-69 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 長坂一郎: "A Formal Analysis of Classifier System and Interface between Learning System and Environment"Proc.of the 21st IASTED Int.Conf.on Applied Informatics. 20-25 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 玉置 久: "A Heuristic-Based Hybrid Solution for Parallel Machine Scheduling Problems with Earliness and Tardiness Penalties"Proc.of the 9th Int.Couf.on Emerging Technologies and Factory Automation. 239-244 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 村尾 元: "A Coevolutionary Approach to Adapt the Genotype-Phenotype Map in Genetic Algorithms"Journal of Artificial Life and Robotics. 6. 221-227 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 榊原一紀: "リアルタイムスケジューリングに対する遺伝的機械学習アプローチ"電気学会論文誌(電子・情報・システム部門誌). 123・4. 823-831 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 大森清博: "性淘汰遺伝的アルゴリズムの並列化"電気学会論文誌(電子・情報・システム部門誌). 123・11. 2020-2027 (2003)

    • Related Report
      2003 Annual Research Report
  • [Publications] 榊原 一紀: "リアルタイムスケジューリングに対する遺伝的機械学習アプローチ"電気学会論文誌C(電子・情報・システム部門誌). 123C・4(掲載予定). (2003)

    • Related Report
      2002 Annual Research Report
  • [Publications] 長坂 一郎: "A Formal Analysis of Classifier System and Interface between Learning System and Environment"Proc. 21st IASTED Int. Conf. Applied Informatics. 20-25 (2003)

    • Related Report
      2002 Annual Research Report
  • [Publications] 菊池 誠: "On the Three Forms of Non-Deductive Interface : Induction, Abduction And Design"Proc. 21st IASTED Int. Conf. Applied Informatics. 357-362 (2003)

    • Related Report
      2002 Annual Research Report
  • [Publications] 玉置 久: "Modeling and Meta-Heuristic Solution for Flexible Shop Scheduling"Proc. 15st Triennial World Congress of IFAC. (CD-Paper). (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 村尾 元: "A Modular Reinforcement Learning with Adaptive Module Acquisition"Proc. 2002 IEEE Int. Conf. on Systems, Man and Cybernetics. (CD-Paper). (2002)

    • Related Report
      2002 Annual Research Report
  • [Publications] 玉置 久: "学習とそのアルゴリズム(第5章「遺伝アルゴリズムと機械学習の基礎」を分担執筆(86頁〜101頁))"森北出版. 206 (2002)

    • Related Report
      2002 Annual Research Report

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Published: 2002-04-01   Modified: 2016-04-21  

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