Project/Area Number |
14580239
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Setsunan university |
Principal Investigator |
MATSUNAGA Kimihiro Setsunan university, Faculty of Business Administration and Information, professor, 経営情報学部, 教授 (20099831)
|
Project Period (FY) |
2002 – 2003
|
Project Status |
Completed (Fiscal Year 2003)
|
Budget Amount *help |
¥1,400,000 (Direct Cost: ¥1,400,000)
Fiscal Year 2003: ¥700,000 (Direct Cost: ¥700,000)
Fiscal Year 2002: ¥700,000 (Direct Cost: ¥700,000)
|
Keywords | simulation / teaching and learning / class design / feed back / models visualization / フィードバッグ / 実践評価 / CAI / 発見的学習 |
Research Abstract |
The research target of this research is clarifying the effective design manual into which students learn the capability which can discover and solve a problem in a teaching and studying using computer simulation. The research method is how to find out necessary conditions which can be attained at a target, analyzing the students' inner process in the experiment using a simulation. 1)Students' protocol was collected using the input system based on a student's simulation operation history. The analysis showed that it was more effective to feedback to the problem that students tends to fall. After the feedback system was designed and developed, it practiced with the simulation. It was an effective result. 2)The protocols set were collected in order to guess a student's inner process. When the protocol was created based on a teacher's thinking model and the difference between teacher's reference model and a student's model was detected from the analysis, it was know that a student's change can be visualized easily.
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