Smart Generation of Human Motions for Designing Working Spaces
Project/Area Number |
15500108
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Perception information processing/Intelligent robotics
|
Research Institution | Toyohashi University of Technology |
Principal Investigator |
KURIYAMA Shigeru Toyohashi University of Technology, Department of Engineering, Professor, 工学部, 教授 (20264939)
|
Project Period (FY) |
2003 – 2005
|
Project Status |
Completed (Fiscal Year 2005)
|
Budget Amount *help |
¥3,700,000 (Direct Cost: ¥3,700,000)
Fiscal Year 2005: ¥600,000 (Direct Cost: ¥600,000)
Fiscal Year 2004: ¥1,600,000 (Direct Cost: ¥1,600,000)
Fiscal Year 2003: ¥1,500,000 (Direct Cost: ¥1,500,000)
|
Keywords | Design of facilities environment / Motion simulation / Motion data interpolation / Retreival of massive motion data / Prediction of walking behavior / Geostatistics / Motion capture / Web3D and X3D / 人間動作の知的生成 / 行動シミュレーション / モーションキャプチャデータ / 動作データベースの知的検索 / 空間設計支援 / CG仮想人間 / 動作の特徴学習 / 動作データベースシステムの知的操作 |
Research Abstract |
This project developed an accurate simulation and animation mechanisms of human motions and behaviors for estimating and inspecting the efficiency and comfortableness of facilities environment from the viewpoint of human engineering. Simulations of human motions often require the predictive generation of motions for the different conditions of motion capture session. We have developed the motion synthesis mechanism through the interpolations of motion samples by using an accurate prediction method called kriging, which was propose in geostatistics, and have demonstrated its superiority in prediction accuracy over the method based on the radial basis functions with an objective analysis. We also demonstrated the effectiveness of this method for predicting human foot prints avoiding obstacles. Smart generation of motion data requires to adequately select motion clips from huge amount of motion data sets, and we therefore have developed the graphical user interface for motion data retrieval by distributing representative posture icons included in motion data sets onto a two dimensional display. As a part of prediction mechanism of human behaviors, we have developed the simulation of walking behaviors on the basis of the knowledge or the information discovered in urban engineering or cognitive psychology. This simulation can well-approximate the flow of human walking for various spatial densities of walkers in a macro level, and can generate plausible collision avoiding behaviors reflecting psychological features in a micro level. Based on the above mentioned technologies, this project has developed the middleware for simulating a sequence of motions with visualization tools of Web3D, from the procedural manual for estimating working time and facilities data given with X3D.
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Report
(4 results)
Research Products
(20 results)