• Search Research Projects
  • Search Researchers
  • How to Use
  1. Back to previous page

Development of novel stress screening during digital game playing by using non-invasive physiological measurement

Research Project

Project/Area Number 15H02798
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeSingle-year Grants
Section一般
Research Field Entertainment and game informatics 1
Research InstitutionTeikyo University

Principal Investigator

OGAWA Mitsuhiro  帝京大学, 理工学部, 准教授 (30322085)

Co-Investigator(Kenkyū-buntansha) 小林 靖之  帝京大学, 理工学部, 講師 (00604513)
佐々木 茂  帝京大学, 理工学部, 教授 (70328087)
Project Period (FY) 2015-04-01 – 2019-03-31
Project Status Completed (Fiscal Year 2019)
Budget Amount *help
¥16,250,000 (Direct Cost: ¥12,500,000、Indirect Cost: ¥3,750,000)
Fiscal Year 2018: ¥2,600,000 (Direct Cost: ¥2,000,000、Indirect Cost: ¥600,000)
Fiscal Year 2017: ¥3,250,000 (Direct Cost: ¥2,500,000、Indirect Cost: ¥750,000)
Fiscal Year 2016: ¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2015: ¥5,980,000 (Direct Cost: ¥4,600,000、Indirect Cost: ¥1,380,000)
Keywords非侵襲生体計測 / デジタルゲーム / ゲームデバイス / 光電脈波 / 心電図 / 自律神経指標 / ストレス / ストレッサー / 生体計測 / ウェアラブル / 脈波伝搬時間 / 非侵襲計測 / 心拍変動 / 自律神経 / モデルゲーム / デジタルメディア / 生物・生体工学 / 生体生命情報学 / 実験系心理学 / 計測工学 / ゲーム開発用ミドルウェア / ゲームデザイン / 生理パラメータ
Outline of Final Research Achievements

Psychological stress during digital game playing was attempted to be measured and analyzed by using non-invasive and less-constraint physiological measurement instruments and those analyses. For this purpose, physiological measurement instruments embedded onto game devices such as a game controller and a virtual reality display (VR display) has been developed and attempted. Finally, photoplethysmography embedded onto a VR display and dry electrodes setup on a game controller for electrocardiography measurement were both finally evaluated. Then, those provided physiological parameters change in non-invasive manner such as an autonomic nerve indices (LS, HF, LF/HF), heart rate / pulse rate change and pulse transit time that reflected with a mental stress status change without any invasion.

Academic Significance and Societal Importance of the Research Achievements

本邦はゲーム大国とも呼ばれ、エンターテインメントとしてのゲームやインタラクティブアートについては、世界でも最先端の水準にあると考えて差し支えない。デジタルゲームがヒトやヒト集団(例えば家族や友人関係)に与える影響については、社会学的・人文学的な手法による研究が多く行われている。本研究は、自然科学的な手法によってゲームとヒトの関連性を研究するものであり、そのために非侵襲生体計測(ヒトを傷つけない生体計測)とそのデータ解析から、ゲームプレイ中のストレス状態について研究するものである。

Report

(5 results)
  • 2019 Final Research Report ( PDF )
  • 2018 Annual Research Report
  • 2017 Annual Research Report
  • 2016 Annual Research Report
  • 2015 Annual Research Report
  • Research Products

    (56 results)

All 2020 2019 2018 2017 2016 2015 Other

All Journal Article (11 results) (of which Int'l Joint Research: 1 results,  Peer Reviewed: 7 results,  Open Access: 6 results,  Acknowledgement Compliant: 3 results) Presentation (31 results) (of which Int'l Joint Research: 9 results,  Invited: 5 results) Book (1 results) Remarks (12 results) Patent(Industrial Property Rights) (1 results)

  • [Journal Article] PPG imagingによる光電脈波抽出における動画像圧縮の影響に関する検討2020

    • Author(s)
      孫延君, 小川充洋
    • Journal Title

      電子情報通信学会技術研究報告

      Volume: vol. 119, no. 452, MBE2019-89 Pages: 45-49

    • Related Report
      2018 Annual Research Report
  • [Journal Article] Evaluation of Video Compression for Facial Image Photoplethysmography in Time Series Space2020

    • Author(s)
      Yanjun Sun, Mitsuhiro Ogawa
    • Journal Title

      Proceedings of IEEE 2nd Global Conference of Life Sciences and Technologies (IEEE LifeTech 2020)

      Volume: -

    • Related Report
      2018 Annual Research Report
    • Peer Reviewed
  • [Journal Article] Digital Game Devices with Physiological Measurement; For Games as Future Healthcare Bases2019

    • Author(s)
      Ogawa Mitsuhiro
    • Journal Title

      Proceedings of 2019 IEEE 7th International Conference on Serious Games and Applications for Health (SeGAH)

      Volume: - Pages: 1-5

    • DOI

      10.1109/segah.2019.8882449

    • Related Report
      2018 Annual Research Report
    • Peer Reviewed
  • [Journal Article] NIR spectroscopic determination of urine components in spot urine: preliminary investigation towards optical point-of-care test2019

    • Author(s)
      Suzuki Ikuto、Ogawa Mitsuhiro、Seino Kimihiro、Nogawa Masamichi、Naito Hisashi、Yamakoshi Ken-ichi、Tanaka Shinobu
    • Journal Title

      Medical & Biological Engineering & Computing

      Volume: 58 Issue: 1 Pages: 67-74

    • DOI

      10.1007/s11517-019-02063-1

    • Related Report
      2018 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] An attempt of forehead photoplethysmography by using sensor embedded in virtual reality headset2018

    • Author(s)
      OHTSUKA Seiya、MAEDA Yuka、KUROSAKI Kanami、OGAWA Mitsuhiro
    • Journal Title

      Journal of Digital Games Research

      Volume: 11 Issue: 0 Pages: 15-28

    • DOI

      10.9762/digraj.11.0_15

    • NAID

      130007723118

    • ISSN
      1882-0913, 2434-4052
    • Related Report
      2018 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] Reagentless Estimation of Urea and Creatinine Concentrations Using Near-Infrared Spectroscopy for Spot Urine Test of Urea-to-Creatinine Ratio2018

    • Author(s)
      Ikuto Suzuki, Mitsuhiro Ogawa, Kimihiro Seino, Masamichi Nogawa, Hisashi Naito, Ken-ichi Yamakoshi, Shinobu Tanaka
    • Journal Title

      Advanced Biomedical Engineering

      Volume: 7 Issue: 0 Pages: 72-81

    • DOI

      10.14326/abe.7.72

    • NAID

      130006687630

    • ISSN
      2187-5219
    • URL

      https://localhost/en/publications/626706f6-6dd3-457c-bd3a-af285437fc43

    • Related Report
      2017 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] 前額部光電脈波計測によるデジタルゲームプレイ中の心拍変動計測の試み2017

    • Author(s)
      大塚誠也、黒﨑奏澪、小川充洋
    • Journal Title

      信学技報

      Volume: 117 Pages: 23-28

    • Related Report
      2017 Annual Research Report
    • Open Access
  • [Journal Article] Physiological measurements on a gaming virtual reality headset using photoplethysmography: class FormattedString { value: A preliminary attempt at incorporating physiological measurement with gaming }2017

    • Author(s)
      Otsuka Seiya, Kurosaki Kanami, Ogawa Mitsuhiro
    • Journal Title

      Procs. of TENCON 2017 - 2017 IEEE Region 10 Conference

      Volume: - Pages: 1251

    • DOI

      10.1109/tencon.2017.8228049

    • URL

      https://localhost/en/publications/85635737-b626-42fb-b01a-22fa2aecc74c

    • Related Report
      2017 Annual Research Report
    • Peer Reviewed / Open Access
  • [Journal Article] A corrector for the sample mahalanobis distance free from estimating the population eigenvalues of covariance matrix2016

    • Author(s)
      Yasuyuki Kobayashi
    • Journal Title

      Neural Information Processing. ICONIP 2016. Lecture Notes in Computer Science

      Volume: 9948 Pages: 224

    • DOI

      10.1007/978-3-319-46672-9_26

    • ISBN
      9783319466712, 9783319466729
    • URL

      https://pure.teikyo.jp/en/publications/033f3278-a3f5-4429-adb1-b209b4275d4c

    • Related Report
      2016 Annual Research Report
    • Peer Reviewed / Open Access / Int'l Joint Research / Acknowledgement Compliant
  • [Journal Article] 生体計測のデジタルゲーム評価への応用と、ゲーム評価のための生体計測系の開発を目指して2016

    • Author(s)
      小川充洋
    • Journal Title

      デジタルゲーム学研究

      Volume: vol. 8, No1,2 Pages: 9-13

    • Related Report
      2015 Annual Research Report
    • Acknowledgement Compliant
  • [Journal Article] Q統計量における0値の母固有値に当たる主成分項の従う近似分布2015

    • Author(s)
      小林靖之
    • Journal Title

      信学技報

      Volume: vol. 115, IBISML2015-52 Pages: 1-7

    • Related Report
      2015 Annual Research Report
    • Acknowledgement Compliant
  • [Presentation] 動画像圧縮がPPG imaging による光電脈波抽出に与える影響に関する検討2020

    • Author(s)
      小川充洋, 孫延君
    • Organizer
      第59回日本生体医工学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] Nudge-Oriented Physiological Measurements Using Game Devices2019

    • Author(s)
      Mitsuhiro Ogawa
    • Organizer
      u-helathcare 2019; Engineering in Circadian Rhythm and Ubiquitous Healthcare
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] デジタルゲームプレイ中に使用可能な生体計測装置設計および製造技術の公開に関する検討2019

    • Author(s)
      広瀬達也、大塚誠也、孫延君、小川充洋
    • Organizer
      日本デジタルゲーム学会第9回年次大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] デジタルゲームデバイス融合型生体計測の開発とその未来型健康管理への応用の提案2019

    • Author(s)
      大塚誠也、孫延君、小川充洋
    • Organizer
      日本デジタルゲーム学会第9回年次大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] Physiological measurement in living spaces combining with digital games.2018

    • Author(s)
      Mitsuhiro Ogawa
    • Organizer
      2018 International Conference for Top and Emerging Computer Scientists (IC-TECS 2018)
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] デジタルゲームと生体計測を融合した健康管理方式の提案2018

    • Author(s)
      小川充洋、大塚誠也
    • Organizer
      第3回黒潮カンファレンス
    • Related Report
      2018 Annual Research Report
  • [Presentation] ゲームデバイス埋め込み型生体計測によるゲームプレイ時の脈波伝搬時間計測法開発の試み2018

    • Author(s)
      大塚誠也、小川充洋
    • Organizer
      日本デジタルゲーム学会夏季研究発表大会2018
    • Related Report
      2018 Annual Research Report
  • [Presentation] Digital game devices using for basis of physiological measurements2018

    • Author(s)
      Mitsuhiro Ogawa
    • Organizer
      2ND DIGITAL HEALTH & WELLBEING CONFERENCE
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Digital game devices for physiological measurements2018

    • Author(s)
      Otsuka Seiya, Kurosaki Kanami, Ogawa Mitsuhiro
    • Organizer
      第57回日本生体医工学会大会
    • Related Report
      2018 Annual Research Report
  • [Presentation] Incorporating physiological measurement with gaming. As you know, it is easier to play digital game daily than to measure your blood pressure daily. A proposal of a novel future outlook of healthcare with digital gaming; "incorporating physiological measurement with gaming."2018

    • Author(s)
      Mitsuhiro Ogawa
    • Organizer
      8th Games for Health Europe Conference (Games for Health Europe 2018)
    • Related Report
      2018 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 前額光電脈波計測によるゲーム中の心拍変動計測および自律神経指標解釈の試み2018

    • Author(s)
      大塚誠也、黒﨑奏澪、小川充洋
    • Organizer
      日本デジタルゲーム学会 第8回年次大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] 生体計測基盤としてのゲームデバイス利用の試み2018

    • Author(s)
      黒﨑奏澪、大塚誠也、小川充洋
    • Organizer
      日本デジタルゲーム学会 第8回年次大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] ヘッドマウントディスプレイで閲覧するデジタルマンガコンテンツの開発2018

    • Author(s)
      山岡弥隼, 阿由葉拓希, 佐々木茂, 田中 誠一
    • Organizer
      情報処理学会第80回全国大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] ゲームデバイスと親和性の高い生体計測の試み2017

    • Author(s)
      大塚誠也、黒﨑奏澪、小川充洋
    • Organizer
      日本デジタルゲーム学会2016年度年次大会
    • Place of Presentation
      星城大学(愛知県東海市)
    • Year and Date
      2017-03-04
    • Related Report
      2016 Annual Research Report
  • [Presentation] A novel attempt for Spontaneous PPG measurement for 3D-VR viewing2017

    • Author(s)
      大塚誠也、黒﨑奏澪、小川充洋
    • Organizer
      第56回日本生体医工学会大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] Physiological Measurement in Virtual Reality Contents Watching; Photoplethysmograph Embedded in 3D VR Gaming Headset2017

    • Author(s)
      Seiya Otsuka, Kanami Kurosaki and Mitsuhiro Ogawa
    • Organizer
      The 39th Annual International Conference of the IEEE Engineering in Medicine and Biology Society
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] VR用ヘッドセット埋め込み型生体計測を目指した前額脈波計測によるゲーム中の心拍変動計測および自律神経指標推定の試み2017

    • Author(s)
      大塚誠也、黒﨑奏澪、小川充洋
    • Organizer
      日本デジタルゲーム学会2017年夏季研究発表大会
    • Related Report
      2017 Annual Research Report
  • [Presentation] 生体計測とデジタルゲーム2017

    • Author(s)
      小川充洋
    • Organizer
      日本デジタルゲーム学会2017年夏季研究発表大会
    • Related Report
      2017 Annual Research Report
    • Invited
  • [Presentation] 前額部光電脈波計測によるデジタルゲームプレイ中の心拍変動計測の試み2017

    • Author(s)
      大塚誠也、黒﨑奏澪、小川充洋
    • Organizer
      電子情報通信学会・MEとバイオサイバネティックス研究会
    • Related Report
      2017 Annual Research Report
  • [Presentation] Physiological Measurements on a Gaming Virtual Reality Headset Using Photoplethysmography; A preliminary attempt at incorporating physiological measurement with gaming2017

    • Author(s)
      Seiya Otsuka, Kanami Kurosaki and Mitsuhiro Ogawa
    • Organizer
      The 2017 IEEE Region 10 Conference (TENCON2017)
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research
  • [Presentation] デジタルゲームプレイ中の非侵襲生体計測による小ストレスへの生体反応情報計測と解釈2017

    • Author(s)
      小川充洋、大塚誠也、黒﨑奏澪
    • Organizer
      第2回黒潮カンファレンス
    • Related Report
      2017 Annual Research Report
  • [Presentation] 「遊び」の観点からのロボット競技に関する考察の試み ―ゲーミフィケーションとも関連して―2017

    • Author(s)
      小川充洋
    • Organizer
      第2回ロボット技術教育シンポジウム
    • Related Report
      2017 Annual Research Report
  • [Presentation] A novel concept of combining VR gaming with physiological measurement aiming to long-termhealth monitoring; another potential of VR headset as physiological measurement basis2017

    • Author(s)
      Mitsuhiro Ogawa
    • Organizer
      2017 International Symposium for Advanced Computing and Information Technology (ISACIT 2017)
    • Related Report
      2017 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] 母固有値の推定を必要としない標本マハラノビス距離補正法の改良2017

    • Author(s)
      小林靖之
    • Organizer
      第20回情報論的学習理論ワークショップ
    • Related Report
      2017 Annual Research Report
  • [Presentation] 生体光計測の目指す領域2016

    • Author(s)
      小川充洋
    • Organizer
      第1回黒潮カンファレンス 「異分野融合による創薬研究の前衛を目指して」
    • Place of Presentation
      サンライズ九十九里(千葉県山武郡九十九里町)
    • Year and Date
      2016-10-22
    • Related Report
      2016 Annual Research Report
    • Invited
  • [Presentation] ゲームプレイ中の生体情報計測のためのワークショップの試み2016

    • Author(s)
      小川充洋
    • Organizer
      日本デジタルゲーム学会第5回夏季研究発表大会
    • Place of Presentation
      東京工芸大学(東京都中野区)
    • Year and Date
      2016-08-06
    • Related Report
      2016 Annual Research Report
  • [Presentation] New application of physiological measurement and its interpretation; biosignal usage in amusement field2016

    • Author(s)
      Mitsuhiro Ogawa
    • Organizer
      2016 International Conference on Computational Biology and Biological Engineering
    • Place of Presentation
      マレーシア, ランカウィ
    • Year and Date
      2016-07-29
    • Related Report
      2015 Annual Research Report
    • Int'l Joint Research / Invited
  • [Presentation] 非侵襲生体計測を用いたデジタルゲーム中のeustress評価システム構築の基礎的検討-特にゲーム中のイベントとストレス反応に関して-2016

    • Author(s)
      小川充洋
    • Organizer
      日本デジタルゲーム学会2015年度年次大会
    • Place of Presentation
      芝浦工業大学大宮キャンパス(埼玉県さいたま市)
    • Year and Date
      2016-02-27
    • Related Report
      2015 Annual Research Report
  • [Presentation] A simplified corrector for the sample Mahalanobis distance2015

    • Author(s)
      Yasuyuki Kobayashi
    • Organizer
      u-Healthcare2015
    • Place of Presentation
      近畿大学大阪キャンパス(大阪府東大阪市)
    • Year and Date
      2015-11-30
    • Related Report
      2015 Annual Research Report
    • Int'l Joint Research
  • [Presentation] Q統計量における0値の母固有値に当たる主成分項の従う近似分布2015

    • Author(s)
      小林靖之
    • Organizer
      第18回情報論的学習理論ワークショップ
    • Place of Presentation
      つくば国際会議場(茨城県つくば市)
    • Year and Date
      2015-11-25
    • Related Report
      2015 Annual Research Report
  • [Presentation] 非侵襲生体計測によるゲーム中のeustress (ユーストレス)評価システム構築のための基礎的検討2015

    • Author(s)
      小川充洋
    • Organizer
      日本デジタルゲーム学会第4回夏季研究発表大会
    • Place of Presentation
      日本大学生産工学部津田沼キャンパス(千葉県習志野市)
    • Year and Date
      2015-08-01
    • Related Report
      2015 Annual Research Report
  • [Book] 標本マハラノビス距離の識別性能改善に関する研究2017

    • Author(s)
      小林靖之
    • Total Pages
      145
    • Publisher
      帝京大学・博士論文
    • Related Report
      2016 Annual Research Report
  • [Remarks] 小川充洋研究室

    • URL

      https://www.teikyo-u.ac.jp/faculties/undergraduate/science_tech/human_info_sys_ogawa.html

    • Related Report
      2018 Annual Research Report
  • [Remarks] デジタルゲームの「面白さ」に科学で迫る

    • URL

      https://talk.yumenavi.info/archives/2150?site=d

    • Related Report
      2018 Annual Research Report
  • [Remarks] とちぎテックプラングランプリ2019

    • URL

      https://techplanter.com/2020/02/09/tochigitp2019_result/

    • Related Report
      2018 Annual Research Report
  • [Remarks] 本学大学院生が国際会議「IEEE TENCON 2017」で研究発表を行いました【理工学研究科】

    • URL

      http://www.teikyo-u.ac.jp/campus_news/utsunomiya/2017/1114_6936.html

    • Related Report
      2017 Annual Research Report
  • [Remarks] 小川研究室が「メディカルクリエーションふくしま2017」に出展しました【理工学部】

    • URL

      https://www.teikyo-u.ac.jp/campus_news/utsunomiya/2017/1031_6906.html

    • Related Report
      2017 Annual Research Report
  • [Remarks] 大塚誠也さんが国際会議「EMBC'17」で発表を行いました

    • URL

      http://www.teikyo-u.ac.jp/campus_news/utsunomiya/2017/0721_6586.html

    • Related Report
      2017 Annual Research Report
  • [Remarks] DiGRA Japan 2017夏季 小川講演

    • URL

      https://www.twitch.tv/videos/171620313

    • Related Report
      2017 Annual Research Report
  • [Remarks] 本学大学院生が「日本デジタルゲーム学会・2017年夏季研究発表大会」で学生奨励賞を受賞しました

    • URL

      http://www.teikyo-u.ac.jp/campus_news/utsunomiya/2017/0914_6749.html

    • Related Report
      2017 Annual Research Report
  • [Remarks] 帝京大学・教員紹介

    • URL

      https://www.e-campus.gr.jp/staffinfo/public/staff/detail/1996/155

    • Related Report
      2016 Annual Research Report
  • [Remarks] CEDEC2016で理工学部情報電子工学科小川充洋講師が講演を行いました

    • URL

      https://www.teikyo-u.ac.jp/campus_news/utsunomiya/2016/0829_5608.html

    • Related Report
      2016 Annual Research Report
  • [Remarks] Biofeedback revisited? ゲームプレイ中の生体情報計測とその解釈への挑戦(†)

    • URL

      http://cedil.cesa.or.jp/cedil_sessions/search

    • Related Report
      2016 Annual Research Report
  • [Remarks] 帝京大学 e-campus

    • URL

      https://www.e-campus.gr.jp/staffinfo/public/staff/detail/1996/155

    • Related Report
      2015 Annual Research Report
  • [Patent(Industrial Property Rights)] ヘッドマウントディスプレイ装置埋設型生体計測装置2017

    • Inventor(s)
      小川充洋
    • Industrial Property Rights Holder
      帝京大学
    • Industrial Property Rights Type
      特許
    • Filing Date
      2017-02-14
    • Related Report
      2016 Annual Research Report

URL: 

Published: 2015-04-16   Modified: 2022-11-04  

Information User Guide FAQ News Terms of Use Attribution of KAKENHI

Powered by NII kakenhi