Exploring and utilizing the coevolutionary dynamics of reciprocity-based mechanisms promoting cooperation
Project/Area Number |
15K00304
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Multi-year Fund |
Section | 一般 |
Research Field |
Intelligent informatics
|
Research Institution | Nagoya University |
Principal Investigator |
Arita Takaya 名古屋大学, 情報学研究科, 教授 (40202759)
|
Co-Investigator(Renkei-kenkyūsha) |
SUZUKI Reiji 名古屋大学, 大学院情報学研究科, 准教授 (20362296)
|
Project Period (FY) |
2015-04-01 – 2018-03-31
|
Project Status |
Completed (Fiscal Year 2017)
|
Budget Amount *help |
¥4,680,000 (Direct Cost: ¥3,600,000、Indirect Cost: ¥1,080,000)
Fiscal Year 2017: ¥2,210,000 (Direct Cost: ¥1,700,000、Indirect Cost: ¥510,000)
Fiscal Year 2016: ¥1,560,000 (Direct Cost: ¥1,200,000、Indirect Cost: ¥360,000)
Fiscal Year 2015: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
|
Keywords | 協力の進化 / 間接互恵 / 進化シミュレーション / エージェントベースモデリング / 囚人のジレンマゲーム / ゲーミフィケーション / 間接互恵性 / 協力 / 協力進化 |
Outline of Final Research Achievements |
The purpose of this study is to understand the dynamics of biological/cultural evolution of cooperation, and its application. First, we showed that direct and indirect reciprocity operate cooperatively preventing defective individuals form invading. Second, using a web-based experimental framework for dynamic and cooperative social relationships with real-time decision-making and rewarding environment, we showed that psychological characters of players might reflect their behavioral characteristics in the game. Third, our statistical analysis of players behavior in a social networking game showed that communication with a rather significant cost tends to lead to cooperation. Fourth, we presented a conceptual platform of gamified system with a dual layer structure, which was shown to promote reciprocity-based cooperation in targeted social contexts.
|
Report
(4 results)
Research Products
(16 results)