Assistance of virtual space manipulation by means of novel pseudo-force feedback devices
Project/Area Number |
17500057
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Media informatics/Database
|
Research Institution | Tokyo University of Agriculture and Technology |
Principal Investigator |
FUJITA Kinya Tokyo University of Agriculture and Technology, Institute of Symbiotic Science and Technology, Professor (30209051)
|
Project Period (FY) |
2005 – 2007
|
Project Status |
Completed (Fiscal Year 2007)
|
Budget Amount *help |
¥3,800,000 (Direct Cost: ¥3,500,000、Indirect Cost: ¥300,000)
Fiscal Year 2007: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2006: ¥1,000,000 (Direct Cost: ¥1,000,000)
Fiscal Year 2005: ¥1,500,000 (Direct Cost: ¥1,500,000)
|
Keywords | virtual reality / haptic / pseudo-force display / manipulation / virtual space / バーチャルリアリティ / 力覚 / 作業効率 / 共同作業 |
Research Abstract |
Based on the finding that tactile information has larger role in haptic recognition than proprioceptive information, a pseudo-force-feedback method was proposed that induces tactile sense to each fingertip by its tightening. The concept of the method is limiting the display sense to tactile alone, in contrast to the conventional force-feedback devices stimulate both tactile and proprioceptive receptors by applying actual reaction force. The prototype device was controlled with open-loop controller with high-voltage initial acceleration pulse to reduce the device delay. The prototype device attained the tightening force up to 2.3N. The perceived reaction force sense by the users correlated with the applied contact force. The prototype two-fingered grasping device demonstrated that the wide range of virtual objects, from 10 to 70mm, were successfully recognized. The subjective sensation of grasping was more resemble to actual objects than the substitutive method using vibration. Further more, a virtual objects manipulation system with pseudo-force-feedback function was prototyped that consists of pseudo-force-feedback devices by finger-tightening, a general-purpose physical simulator and virtual couplings. The virtual coupling was divided into two components for simulation stability as well as clear contact perception. Collision of the manipulating object with another object was detected using the force vectors generated by the virtual couplings and velocity of the virtual fingers. The collision-force was approximately displayed by increasing finger-tightening force. Experimental trials demonstrated that pseudo-force-feedback provides more realistic grasping sensation and reduces penetration into virtual objects. These results suggested that fingertip tightening device has a potential of pseudo-force-display, and pseudo-force-display is effective for assisting virtual space manipulation.
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Report
(4 results)
Research Products
(23 results)