Development and evaluation of the educational simulation using cellular phone by a practice
Project/Area Number |
17500664
|
Research Category |
Grant-in-Aid for Scientific Research (C)
|
Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Educational technology
|
Research Institution | Setsunan University |
Principal Investigator |
MATSUNAGA Kimihiro Setsunan University, Business Administration and Information, Professor (20099831)
|
Project Period (FY) |
2005 – 2007
|
Project Status |
Completed (Fiscal Year 2007)
|
Budget Amount *help |
¥2,610,000 (Direct Cost: ¥2,400,000、Indirect Cost: ¥210,000)
Fiscal Year 2007: ¥910,000 (Direct Cost: ¥700,000、Indirect Cost: ¥210,000)
Fiscal Year 2006: ¥800,000 (Direct Cost: ¥800,000)
Fiscal Year 2005: ¥900,000 (Direct Cost: ¥900,000)
|
Keywords | Cellular phone / business simulation / new feature / Teaching practice / モバイル / 教育 / シュミレーション / 実践 |
Research Abstract |
(l)Check of business simulation and execution of experiment We develop and have experimented on the business simulation since fiscal year 2005. The business simulation practice was executed by using it in this school and the research cooperation school (Sonocla Women's University etc.). (2)Data reduction A lot of practice data is generated every time the experiment is executed. The data reduction was repeated. Learner's thought process is guessed, the simulation facilit is improved, the data acquisition system is improved, and the class design has been improved. Learner's mutual collaboration, a competing system, and direct timing of guidance were researched so that the learner might understand an educational target. In addition, the method of using WBT together was investigated in detail for the learner with low understanding level in the luck. 3)Taking summary of study results and report by academic society The business simulation stem was developed and it practiced it. A part of the finding was announced at the academic society in March, 2008. It is scheduled to deepen consideration further based on the report and to summarize it in the thesis. In addition, the business simulation practice by the large number of people is assumed. It has been understood to have to develop the data reduction system in that case. Moreover, an interesting function of the Robot Player Function when vacancy went out was developed.
|
Report
(4 results)
Research Products
(3 results)