Research Project
Grant-in-Aid for Young Scientists (B)
This research realizes constructing arbitrary CG action scenes from archived action building blocks. Action building blocks are stored as short action data including just one action and recorded using motion capture. One character's action sequence can be constructed by splicing action building blocks smoothly. Multiple characters' action scenes can be constructed combining one character's action sequences. This research also includes an application using CG action scenes by the proposed method, "action rehearsal system". The user can run through action scenes as one character using mixed reality.
All 2009 2008 Other
All Journal Article (2 results) (of which Peer Reviewed: 2 results) Presentation (10 results) Remarks (4 results)
情報処理学会論文誌 Vol.50,No.12
Pages: 2894-2899
110007970572
情報処理学会論文誌 50(12)
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