A study on high level annotation techniques on 3-dimmensional solid prototype models by using texture projection.
Project/Area Number |
21500115
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Research Category |
Grant-in-Aid for Scientific Research (C)
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Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Media informatics/Database
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Research Institution | Hokkaido University |
Principal Investigator |
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Co-Investigator(Renkei-kenkyūsha) |
DOBASHI Yoshinori 北海道大学, 大学院・情報科学研究科, 准教授 (00295841)
|
Project Period (FY) |
2009 – 2011
|
Project Status |
Completed (Fiscal Year 2011)
|
Budget Amount *help |
¥4,420,000 (Direct Cost: ¥3,400,000、Indirect Cost: ¥1,020,000)
Fiscal Year 2011: ¥650,000 (Direct Cost: ¥500,000、Indirect Cost: ¥150,000)
Fiscal Year 2010: ¥1,430,000 (Direct Cost: ¥1,100,000、Indirect Cost: ¥330,000)
Fiscal Year 2009: ¥2,340,000 (Direct Cost: ¥1,800,000、Indirect Cost: ¥540,000)
|
Keywords | 3次元実体モデル / 医用画像処理 / コンピュータグラフィクス / 拡張現実感(AR) / 混合現実感(MR) / テクスチャ投影 / 3次元位置計測 / ボリュームモデル |
Research Abstract |
We have studied on architecture of annotation projection system that displays high-level information on 3D solid models created by rapid-prototype production machines. In the study, we developed a technique to measure 6 degree-of-freedom position of solid model and data structure of annotation data to be projected on it. We applied the experimental system to guidance system for 3D puzzle assembling game and confirmed that our system is applicable to guidance systems for complex parts assembling works.
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Report
(4 results)
Research Products
(22 results)