Budget Amount *help |
¥5,070,000 (Direct Cost: ¥3,900,000、Indirect Cost: ¥1,170,000)
Fiscal Year 2013: ¥1,950,000 (Direct Cost: ¥1,500,000、Indirect Cost: ¥450,000)
Fiscal Year 2012: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2011: ¥1,820,000 (Direct Cost: ¥1,400,000、Indirect Cost: ¥420,000)
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Research Abstract |
Research findings cover two major topics for supporting experimental learning in the 3D virtual space, or metaverse, Second Life (henceforth, called SL), i.e., Topic 1 movement and action analysis and Topic 2 experience summary. Experimental learning in SL, as that in real world, can be expected to foster active, creative and corporative attitudes in problem solving and exploring through visiting places such as virtual museums. These findings, besides experimental learning, have also high potential for creation of effective educational services within metaverses like SL.
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