Efficiency of dance video game training with Parkinson disease; aneuroimaging study
Project/Area Number |
23700632
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Research Category |
Grant-in-Aid for Young Scientists (B)
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Allocation Type | Multi-year Fund |
Research Field |
Rehabilitation science/Welfare engineering
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Research Institution | Seijoh University (2012) Kanagawa Dental College (2011) |
Principal Investigator |
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Research Collaborator |
J ADAM Noah Res Faculty,Dept Psychiatry,, Yale UnivSch Med., Research Associate
SHAW Bronner Long Island Univ, ADAM center, Director
ONOZUKA Minoru 神奈川歯科大学, 歯学部, 教授 (90084780)
ONO Yumi 明治大学, 理工学部・電気電子生命学科, 准教授 (10360207)
|
Project Period (FY) |
2011 – 2012
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Project Status |
Completed (Fiscal Year 2012)
|
Budget Amount *help |
¥4,290,000 (Direct Cost: ¥3,300,000、Indirect Cost: ¥990,000)
Fiscal Year 2012: ¥1,950,000 (Direct Cost: ¥1,500,000、Indirect Cost: ¥450,000)
Fiscal Year 2011: ¥2,340,000 (Direct Cost: ¥1,800,000、Indirect Cost: ¥540,000)
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Keywords | 脳機能イメージング / バーチャルリアリティ / fMRI / fNIRS / マルチモダルタスク / 機能向上 / 国際研究者交流 / 国際情報交流 / Brooklyn, NY, U.S.A. |
Research Abstract |
We have suggested a dance video game (DDR) training was effectivefor Parkinson disease (PD) patients and revealed cortico-cerebellar pathway wascompensate for the deficit of cortico-basal pathway function in PD. Furthermore, we foundthe activations in the prefrontal cortex, the temporal cortex and the parietal cortexwere facilitated or suppressed by the skill of subjects and/or difficulty of multimodaltask.
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Report
(3 results)
Research Products
(29 results)