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A new data-driven approach to bring humanity into virtual worlds with computer vision

Research Project

Project/Area Number 23K28129
Project/Area Number (Other) 23H03439 (2023)
Research Category

Grant-in-Aid for Scientific Research (B)

Allocation TypeMulti-year Fund (2024)
Single-year Grants (2023)
Section一般
Review Section Basic Section 61020:Human interface and interaction-related
Basic Section 62040:Entertainment and game informatics-related
Sections That Are Subject to Joint Review: Basic Section61020:Human interface and interaction-related , Basic Section62040:Entertainment and game informatics-related
Research InstitutionKyushu University

Principal Investigator

THOMAS DIEGO  九州大学, システム情報科学研究院, 准教授 (10804651)

Co-Investigator(Kenkyū-buntansha) 鍛冶 静雄  九州大学, マス・フォア・インダストリ研究所, 教授 (00509656)
古賀 靖子  九州大学, 人間環境学研究院, 准教授 (60225399)
川崎 洋  九州大学, システム情報科学研究院, 教授 (80361393)
落合 啓之  九州大学, マス・フォア・インダストリ研究所, 教授 (90214163)
Project Period (FY) 2024-04-01 – 2026-03-31
Project Status Granted (Fiscal Year 2024)
Budget Amount *help
¥18,590,000 (Direct Cost: ¥14,300,000、Indirect Cost: ¥4,290,000)
Fiscal Year 2025: ¥5,200,000 (Direct Cost: ¥4,000,000、Indirect Cost: ¥1,200,000)
Fiscal Year 2024: ¥7,800,000 (Direct Cost: ¥6,000,000、Indirect Cost: ¥1,800,000)
Fiscal Year 2023: ¥5,590,000 (Direct Cost: ¥4,300,000、Indirect Cost: ¥1,290,000)
KeywordsDigital Humans / Differentiable rendering / 3D reconstruction / Neural Surface / Motion generation / デジタルヒューマン / 4D capture / Immersive VR / AI-based 3D modeling / Animatable Avatar / Deep learning / Weak supervision / Digital humans
Outline of Research at the Start

The core idea is to leverage RGB-D data to achieve realism of digital humans. We propose:
(1) Weakly supervised method to learn 3D shape from in-the-wild RGB-D data.
(2) Real-time animation model to learn motion from RGB-D videos.
(3) Data-driven method to learn semantically appropriate body movements.

Outline of Annual Research Achievements

About learning detailed clothed humans 3D models, we have developed a multi-view 3D reconstruction technique that can achieve millimeter-level accuracy in minutes and synthesize state-of-the-art novel viewpoints in real time (SIGGRAPH ASIA 2024). About 3D human body reconstruction from sparse views we have proposed a novel deep learning-based approach to the using weak supervision via 2D normal maps (oral presentation at WACV 2025). We have also developed an alternative discretization strategy with the Centroidal Voronoi Tesselation (CVT), which allows high 3D reconstruction quality (oral at WACV 2025 and Nagano award at MIRU 2024). About human motion synthesis, we have proposed a method of training using only existing datasets that do not contain scene information (award at MIRU 2024).

Current Status of Research Progress
Current Status of Research Progress

1: Research has progressed more than it was originally planned.

Reason

Our research was presented at top-tier international conferences, showcasing our findings through oral presentations. At the 27th Meeting on Image Recognition and Understanding (MIRU2024), our work received significant recognition, winning both the Nagano Award for Best Paper and the MIRU Excellent Paper Award for Second Best Paper. These prestigious accolades highlight the innovation, technical excellence, and impact of our research in the field of image recognition and understanding. Our achievements at MIRU2024 reflect the dedication and collaborative effort invested in advancing the frontiers of this domain.

Strategy for Future Research Activity

This year we will develop cutting-edge technology to reduce computational costs in 3D reconstruction through adaptive tessellation, capture texture and material properties for photorealistic rendering, and populate 3D scenes with animated human bodies for interactive VR deployment.
(1-C) In order to address the objective of instantaneous 3D reconstruction, the applicant will propose adaptive tessellation of the 3D space to reduce computational cost while maintaining level of details.
(2-C) Texture and material properties of skin and clothes will be captured to enable photorealistic rendering of animations.
(3-C) 3D scenes will be populated with animated 3D human bodies that interact with the scene in a semantically correct manner. The system will be deployed on head mounted display VR device.

Report

(2 results)
  • 2024 Research-status Report
  • 2023 Annual Research Report
  • Research Products

    (27 results)

All 2025 2024 2023 Other

All Int'l Joint Research (5 results) Journal Article (10 results) (of which Int'l Joint Research: 10 results,  Peer Reviewed: 9 results) Presentation (8 results) (of which Int'l Joint Research: 3 results) Remarks (4 results)

  • [Int'l Joint Research] Jean Sebastien Franco, Briac Toussain/INRIA Rhone Alpes(フランス)

    • Related Report
      2024 Research-status Report
  • [Int'l Joint Research] Jane Wu/Berkeley(米国)

    • Related Report
      2024 Research-status Report
  • [Int'l Joint Research] Universidade Federal Rural de Pernambuco(ブラジル)

    • Related Report
      2023 Annual Research Report
  • [Int'l Joint Research] INRIA/ESIEE, University Gustave Eiffel/University Savoie Mont Blanc(フランス)

    • Related Report
      2023 Annual Research Report
  • [Int'l Joint Research] Stanford University/University of California, Berkeley(米国)

    • Related Report
      2023 Annual Research Report
  • [Journal Article] VortSDF: 3D Modeling with Centroidal Voronoi Tessellation on Signed Distance Field2025

    • Author(s)
      Thomas Diego、Toussaint Briac、Franco Jean-Sebastien、Boyer Edmond
    • Journal Title

      2025 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)

      Volume: 1 Pages: 495-504

    • DOI

      10.1109/wacv61041.2025.00058

    • Related Report
      2024 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Sparse-View 3D Reconstruction of Clothed Humans via Normal Maps2025

    • Author(s)
      Wu Jane、Thomas Diego、Fedkiw Ronald
    • Journal Title

      2025 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)

      Volume: 1 Pages: 11-22

    • DOI

      10.1109/wacv61041.2025.00012

    • Related Report
      2024 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Neural SDF for Shadow-Aware Unsupervised Structured Light2025

    • Author(s)
      Ichimaru Kazuto、Thomas Diego、Iwaguchi Takafumi、Kawasaki Hiroshi
    • Journal Title

      2025 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV)

      Volume: 1 Pages: 287-296

    • DOI

      10.1109/wacv61041.2025.00038

    • Related Report
      2024 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Millimetric Human Surface Capture in Minutes2024

    • Author(s)
      Toussaint Briac、Boissieux Laurence、Thomas Diego、Boyer Edmond、Franco Jean-S?bastien
    • Journal Title

      SIGGRAPH ASIA

      Volume: 1 Pages: 1-12

    • DOI

      10.1145/3680528.3687690

    • Related Report
      2024 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Neural Active Structure-from-Motion in Dark and Textureless Environment2024

    • Author(s)
      Ichimaru Kazuto、Diego Thomas、Iwaguchi Takafumi、Kawasaki Hiroshi
    • Journal Title

      Proceedings of the Asian Conference on Computer Vision (ACCV)

      Volume: 1 Pages: 3-21

    • DOI

      10.1007/978-981-96-0972-7_1

    • ISBN
      9789819609710, 9789819609727
    • Related Report
      2024 Research-status Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] ActiveNeuS: Neural Signed Distance Fields for Active Stereo2024

    • Author(s)
      Kazuto Ichimaru Takaki Ikeda Diego Thomas Takafumi Iwaguchi Hiroshi Kawasaki
    • Journal Title

      International Conference on 3D Vision

      Volume: 1 Pages: 1-9

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation2023

    • Author(s)
      Teshima Hitoshi、Wake Naoki、Thomas Diego、Nakashima Yuta、Kawasaki Hiroshi、Ikeuchi Katsushi
    • Journal Title

      Proceedings of the ACM on Computer Graphics and Interactive Techniques

      Volume: 6 Issue: 3 Pages: 1-17

    • DOI

      10.1145/3606940

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] A Two-Step Approach for Interactive Animatable Avatars2023

    • Author(s)
      Kitamura Takumi、Iwamoto Naoya、Kawasaki Hiroshi、Thomas Diego
    • Journal Title

      Computer Graphics International Conference

      Volume: 1 Pages: 491-509

    • DOI

      10.1007/978-3-031-50072-5_39

    • ISBN
      9783031500718, 9783031500725
    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Toward Unlabeled Multi-View 3D Pedestrian Detection by Generalizable AI: Techniques and Performance Analysis2023

    • Author(s)
      Lima Joao Paulo、Thomas Diego、Uchiyama Hideaki、Teichrieb Veronica
    • Journal Title

      2023 36th SIBGRAPI Conference on Graphics, Patterns and Images (SIBGRAPI)

      Volume: 1 Pages: 1-6

    • DOI

      10.1109/sibgrapi59091.2023.10347151

    • Related Report
      2023 Annual Research Report
    • Peer Reviewed / Int'l Joint Research
  • [Journal Article] Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps2023

    • Author(s)
      Jane Wu, Diego Thomas, Ronald Fedkiw
    • Journal Title

      arXiv preprint arXiv:2311.16042

      Volume: 1 Pages: 1-15

    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Presentation] 3D reconstruction of clothed human bodies from a few views via normal maps2024

    • Author(s)
      Jane Wu (University of California, Berkeley); Diego Thomas (Kyushu University)*; Ronald Fedkiw (Stanford)
    • Organizer
      27th Meeting on Image Recognition and Understanding (MIRU2024)
    • Related Report
      2024 Research-status Report
  • [Presentation] 3D Shape Modeling with Adaptive Centroidal Voronoi Tesselation on Signed Distance Field2024

    • Author(s)
      Diego Thomas (Kyushu University)*; Jean-Sebastien Franco (INRIA); Edmond Boyer (Inria)
    • Organizer
      27th Meeting on Image Recognition and Understanding (MIRU2024)
    • Related Report
      2024 Research-status Report
  • [Presentation] Text-Guided Diverse Scene Interaction Synthesis by Disentangling Actions from Scenes2024

    • Author(s)
      Hitoshi Teshima (Kyushu University)*; Naoki Dr. Wake (Microsoft); Diego Thomas (Kyushu University); Yuta Nakashima (Osaka University); Hiroshi Kawasaki (Kyushu univ.); Katsushi Ikeuchi (Microsoft)
    • Organizer
      27th Meeting on Image Recognition and Understanding (MIRU2024)
    • Related Report
      2024 Research-status Report
  • [Presentation] A Practical Approach to Calibrating Cameras and Multiple Line-Lasers in Light Sectioning Systems for Underwater Application2024

    • Author(s)
      takaki ikeda (kyushu university)*; Heyang Gao (Kyushu university ); Yi Tang (kitami institute of technology); Takafumi Iwaguchi (Kyushu Univ.); Diego Thomas (Kyushu University); Yoshihiro Sato (Kyoto University of Advanced Science); Hiroshi Kawasaki (Kyushu univ.)
    • Organizer
      27th Meeting on Image Recognition and Understanding (MIRU2024)
    • Related Report
      2024 Research-status Report
  • [Presentation] Neural Active Structure-from-Motion2024

    • Author(s)
      Kazuto Ichimaru (Fujitsu Defense & National Security, Ltd.)*; takaki ikeda (kyushu university); Diego Thomas (Kyushu University); Takafumi Iwaguchi (Kyushu Univ.); Hiroshi Kawasaki (Kyushu univ.)
    • Organizer
      27th Meeting on Image Recognition and Understanding (MIRU2024)
    • Related Report
      2024 Research-status Report
  • [Presentation] ActiveNeuS: Neural Signed Distance Fields for Active Stereo2024

    • Author(s)
      Kazuto Ichimaru Takaki Ikeda Diego Thomas Takafumi Iwaguchi Hiroshi Kawasaki
    • Organizer
      International Conference on 3D Vision
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Presentation] A Two-Step Approach for Interactive Animatable Avatars2023

    • Author(s)
      Kitamura Takumi、Iwamoto Naoya、Kawasaki Hiroshi、Thomas Diego
    • Organizer
      Computer Graphics International Conference
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Presentation] ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation2023

    • Author(s)
      Teshima Hitoshi、Wake Naoki、Thomas Diego、Nakashima Yuta、Kawasaki Hiroshi、Ikeuchi Katsushi
    • Organizer
      Proceedings of the ACM on Computer Graphics and Interactive Techniques
    • Related Report
      2023 Annual Research Report
    • Int'l Joint Research
  • [Remarks] VortSDF

    • URL

      https://diegothomas.github.io/DigitalHumans-lab/VortSDF.html

    • Related Report
      2024 Research-status Report
  • [Remarks] Millimetric Humans

    • URL

      https://gitlab.inria.fr/projects-morpheo/millimetrichumans

    • Related Report
      2024 Research-status Report
  • [Remarks] Interactive Animatable Avatar

    • URL

      https://github.com/diegothomas/Interactive-Animatable-Avatar

    • Related Report
      2023 Annual Research Report
  • [Remarks] Digital Humans Lab

    • URL

      https://diegothomas.github.io/DigitalHumans-lab/

    • Related Report
      2023 Annual Research Report

URL: 

Published: 2023-04-18   Modified: 2025-12-26  

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