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Development of motion synthesis method and its application for Japanese traditional Noh dance for education, promotion and analysis

Research Project

Project/Area Number 24500238
Research Category

Grant-in-Aid for Scientific Research (C)

Allocation TypeMulti-year Fund
Section一般
Research Field Perception information processing/Intelligent robotics
Research InstitutionKyushu Institute of Technology

Principal Investigator

OSHITA Masaki  九州工業大学, 大学院情報工学研究院, 准教授 (20363400)

Co-Investigator(Kenkyū-buntansha) YAMANAKA Reiko  法政大学, 能楽研究所, 教授 (60240058)
IWATSUKI Masami  法政大学, デザイン工学部, 教授 (50213301)
Project Period (FY) 2012-04-01 – 2015-03-31
Project Status Completed (Fiscal Year 2014)
Budget Amount *help
¥5,330,000 (Direct Cost: ¥4,100,000、Indirect Cost: ¥1,230,000)
Fiscal Year 2014: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
Fiscal Year 2013: ¥1,950,000 (Direct Cost: ¥1,500,000、Indirect Cost: ¥450,000)
Fiscal Year 2012: ¥1,690,000 (Direct Cost: ¥1,300,000、Indirect Cost: ¥390,000)
Keywordsコンピュータアニメーション / 動作合成 / 能楽 / 伝統芸能 / アニメーション
Outline of Final Research Achievements

We developed a motion synthesis method for composing a continuous motion from a number of motion capture data by making smooth transitions between the motions. As an application of the motion synthesis method, we developed an authoring system for Japanese traditional Noh dance with which a user can create a Noh dance animation by combining unit motions of Noh dance so-called Shosa. This system is expected to be useful for studying and promoting Noh dance. By comparing the synthesized and actual Noh dance motions, the effectiveness of the developed motion synthesis method was evaluated. In addition, we identified some characteristics of Noh dance during transitions between unit motions that cannot be simply reproduced by a motion synthesis method.

Report

(4 results)
  • 2014 Annual Research Report   Final Research Report ( PDF )
  • 2013 Research-status Report
  • 2012 Research-status Report
  • Research Products

    (22 results)

All 2015 2014 2013 2012 Other

All Journal Article (3 results) (of which Peer Reviewed: 3 results,  Acknowledgement Compliant: 2 results) Presentation (18 results) (of which Invited: 1 results) Remarks (1 results)

  • [Journal Article] Interactive Motion Synthesis with Optimal Blending2014

    • Author(s)
      Masaki Oshita
    • Journal Title

      Computer Animation and Virtual Worlds

      Volume: 25 Issue: 3-4 Pages: 313-321

    • DOI

      10.1002/cav.1578

    • Related Report
      2014 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Multi-touch Interface and Motion Control Model for Interactive Character Animation2014

    • Author(s)
      Masaki Oshita
    • Journal Title

      Transactions on Computational Science

      Volume: 23 Pages: 78-97

    • DOI

      10.1007/978-3-662-43790-2_5

    • ISBN
      9783662437896, 9783662437902
    • Related Report
      2014 Annual Research Report
    • Peer Reviewed / Acknowledgement Compliant
  • [Journal Article] Easy-To-Use Authoring System for Noh (Japanese Traditional) Dance Animation and its Evaluation2013

    • Author(s)
      Masaki Oshita, Takeshi Seki, Reiko Yamanaka, Yukiko Nakatsuka, Masami Iwatsuki
    • Journal Title

      The Visual Computer

      Volume: 29 Issue: 10 Pages: 1077-1091

    • DOI

      10.1007/s00371-013-0839-8

    • Related Report
      2013 Research-status Report
    • Peer Reviewed
  • [Presentation] 所作と所作をつなぐ意識―能楽と〈間〉2015

    • Author(s)
      山中玲子
    • Organizer
      国際学会『間(ま)と間(あいだ)』 Colloque international " Des possibilites de la pensee,et de la culture japonaises ma et aida"
    • Place of Presentation
      ストラスブール, フランス
    • Year and Date
      2015-03-11 – 2015-03-13
    • Related Report
      2014 Annual Research Report
    • Invited
  • [Presentation] Character Motion Control by Hands and Principal Component Analysis2014

    • Author(s)
      Masaki Oshita, Hayato Oshima, Yuta Senju, Syun Morishige
    • Organizer
      13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry 2014 (VRCAI 2014)
    • Place of Presentation
      Shenzhen, China
    • Year and Date
      2014-11-30 – 2014-12-02
    • Related Report
      2014 Annual Research Report
  • [Presentation] Using Motion Capture for Interactive Motion Editing2014

    • Author(s)
      Masaki Oshita, Hiroyuki Muranaka
    • Organizer
      13th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry 2014 (VRCAI 2014)
    • Place of Presentation
      Shenzhen, China
    • Year and Date
      2014-11-30 – 2014-12-02
    • Related Report
      2014 Annual Research Report
  • [Presentation] Generating Hand Motion from Body Motion Using Key Hand Poses2014

    • Author(s)
      Masaki Oshita, Yuta Senju
    • Organizer
      International Conference on Motion in Games 2014
    • Place of Presentation
      California, USA
    • Year and Date
      2014-11-06 – 2014-11-08
    • Related Report
      2014 Annual Research Report
  • [Presentation] ブレンド区間の最適化を考慮した人体動作合成手法2014

    • Author(s)
      尾下真樹
    • Organizer
      Visual Computing / グラフィクスと CAD 合同シンポジウム 2014
    • Place of Presentation
      東京
    • Year and Date
      2014-06-29 – 2014-06-30
    • Related Report
      2014 Annual Research Report
  • [Presentation] 「所作単元」再考2014

    • Author(s)
      山中玲子
    • Organizer
      第13回能楽学会大会
    • Place of Presentation
      東京
    • Year and Date
      2014-06-21 – 2014-06-22
    • Related Report
      2014 Annual Research Report
  • [Presentation] Interactive Motion Synthesis with Optimal Blending2014

    • Author(s)
      Masaki Oshita
    • Organizer
      International Conference on Computer Animation and Social Agents 2014 (CASA 2014)
    • Place of Presentation
      Houston, USA
    • Year and Date
      2014-05-26 – 2014-05-28
    • Related Report
      2014 Annual Research Report
  • [Presentation] Multi-touch Interface for Character Motion Control Using Model-Based Approach2013

    • Author(s)
      Masaki Oshita
    • Organizer
      International Conference on Cyberworlds 2013
    • Place of Presentation
      Yokohama, Japan
    • Related Report
      2013 Research-status Report
  • [Presentation] Character Motion Control by Data Glove and Principal Component Analysis2013

    • Author(s)
      Masaki Oshita, Hayato Oshima, Yuta Senju, Syun Morishige
    • Organizer
      ACM SIGGRAPH Conference on Motion in Games 2013 (MIG 2013)
    • Place of Presentation
      Dublin, Ireland
    • Related Report
      2013 Research-status Report
  • [Presentation] Character Motion Control Interface with Hand Manipulation Inspired by Puppet Mechanism2013

    • Author(s)
      Masaki Oshita, Yuta Senju, Syun Morishige
    • Organizer
      12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry 2013 (VRCAI 2013)
    • Place of Presentation
      Hong Kong
    • Related Report
      2013 Research-status Report
  • [Presentation] Development of Easy-To-Use Authoring System for Noh (Japanese Traditional) Dance Animation2012

    • Author(s)
      Masaki Oshita, Reiko Yamanaka, Masami Iwatsuki, Yukiko Nakatsuka, Takeshi Seki
    • Organizer
      International Conference on Cyberworlds 2012
    • Place of Presentation
      Germany
    • Related Report
      2012 Research-status Report
  • [Presentation] Gamepad vs. Touchscreen: A Comparison of Action Selection Interfaces in Computer Games2012

    • Author(s)
      Masaki Oshita, Hirotaka Ishikawa
    • Organizer
      Workshop at SIGGRAPH Asia 2012: Computer Gaming Track
    • Place of Presentation
      Singapore
    • Related Report
      2012 Research-status Report
  • [Presentation] Real-time Generation of 3D Dance Animation Using a Musical Keyboard2012

    • Author(s)
      Hirotaka Ishikawa, Masaki Oshita
    • Organizer
      ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI 2012)
    • Place of Presentation
      Singapore
    • Related Report
      2012 Research-status Report
  • [Presentation] Interactive Style Deformation For Cyclic Motions2012

    • Author(s)
      Hiroaki Tanaka, Najib Zamri, Masaki Oshita
    • Organizer
      ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI 2012)
    • Place of Presentation
      Singapore
    • Related Report
      2012 Research-status Report
  • [Presentation] Multi-Touch Interface for Character Motion Control Using Example-Based Posture Synthesis2012

    • Author(s)
      Masaki Oshita
    • Organizer
      International Conference on Computer Graphics, Visualization and Computer Vision 2012 (WSCG 2012)
    • Place of Presentation
      Czech Republic
    • Related Report
      2012 Research-status Report
  • [Presentation] Easy-To-Use Authoring System for Noh (Japanese Traditional) Dance Animation2012

    • Author(s)
      Masaki Oshita, Reiko Yamanaka, Masami Iwatsuki, Yukiko Nakatsuka, Takeshi Seki
    • Organizer
      SIGGRAPH 2012 Posters
    • Place of Presentation
      USA
    • Related Report
      2012 Research-status Report
  • [Presentation] 能の型付資料に基づく仕舞のアニメーション自動合成システム2012

    • Author(s)
      岩月正見, 尾下真樹, 山中玲子, 中司由起子, 関健志
    • Organizer
      第11回情報科学技術フォーラム(FIT) 2012
    • Place of Presentation
      東京
    • Related Report
      2012 Research-status Report
  • [Presentation] 能の仕舞のアニメーション制作システムの開発2012

    • Author(s)
      尾下真樹, 山中玲子, 岩月正見, 中司由起子, 関健志
    • Organizer
      ビジュアルコンピューティングワークショップ in 秋保温泉 2012
    • Place of Presentation
      仙台
    • Related Report
      2012 Research-status Report
  • [Remarks] 能の仕舞のアニメーション合成システムの開発(尾下研究室)

    • URL

      http://www.cg.ces.kyutech.ac.jp/research/noh/index-j.html

    • Related Report
      2012 Research-status Report

URL: 

Published: 2013-05-31   Modified: 2019-07-29  

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