Information Systems with Self-explanation Facilities
Project/Area Number |
24650041
|
Research Category |
Grant-in-Aid for Challenging Exploratory Research
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Allocation Type | Single-year Grants |
Research Field |
Media informatics/Database
|
Research Institution | Keio University |
Principal Investigator |
|
Project Period (FY) |
2012-04-01 – 2014-03-31
|
Project Status |
Completed (Fiscal Year 2013)
|
Budget Amount *help |
¥2,600,000 (Direct Cost: ¥2,000,000、Indirect Cost: ¥600,000)
Fiscal Year 2013: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
Fiscal Year 2012: ¥1,300,000 (Direct Cost: ¥1,000,000、Indirect Cost: ¥300,000)
|
Keywords | 情報システム / 説明シナリオ / オブジェクト指向ペトリネット / ゲーミング・シミュレーション / シナリオ / ペトリネット / シミュレーションゲーム / 物語生成 |
Research Abstract |
Information systems spread among the society deeply. Troubles of such information systems may cause socially big confusion. It's difficult to prevent troubles for big and complex information systems, and quick recovery is also difficult. From an environmental change to surround a user, it may become gradually inconvenient. Therefore, a common platform is necessary to deepen mutual understanding about the information systems among users and developers. This study built technological foundation which gave information systems a facility to generate narratives and/or games to explain behavior of its own.
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Report
(3 results)
Research Products
(14 results)