Elucidation of the method to create the sensation of active body motion
Project/Area Number |
26240029
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Research Category |
Grant-in-Aid for Scientific Research (A)
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Allocation Type | Single-year Grants |
Section | 一般 |
Research Field |
Human interface and interaction
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Research Institution | Tokyo Metropolitan University |
Principal Investigator |
Ikei Yasushi 首都大学東京, システムデザイン研究科, 教授 (00202870)
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Co-Investigator(Kenkyū-buntansha) |
広田 光一 電気通信大学, 大学院情報理工学研究科, 教授 (80273332)
北崎 充晃 豊橋技術科学大学, 工学(系)研究科(研究院), 教授 (90292739)
|
Project Period (FY) |
2014-04-01 – 2018-03-31
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Project Status |
Completed (Fiscal Year 2017)
|
Budget Amount *help |
¥42,380,000 (Direct Cost: ¥32,600,000、Indirect Cost: ¥9,780,000)
Fiscal Year 2017: ¥6,890,000 (Direct Cost: ¥5,300,000、Indirect Cost: ¥1,590,000)
Fiscal Year 2016: ¥10,270,000 (Direct Cost: ¥7,900,000、Indirect Cost: ¥2,370,000)
Fiscal Year 2015: ¥13,000,000 (Direct Cost: ¥10,000,000、Indirect Cost: ¥3,000,000)
Fiscal Year 2014: ¥12,220,000 (Direct Cost: ¥9,400,000、Indirect Cost: ¥2,820,000)
|
Keywords | 身体運動感覚 / 追体験 / 能動感 / 身体投射 / 身体運動 / バーチャルボディ / バーチャルリアリティ / 身体知覚 / 能動性 / 受動性 / 身体的追体験 / 歩行感覚 / 抹消刺激 / 皮膚刺激 / 上肢運動刺激 / マルチモーダルインタフェース / 五感ディスプレイ / 受動運動刺激 / 皮質刺激 / 受動刺激 |
Outline of Final Research Achievements |
In this research, we built basic techniques to relive the behavior (physical motion) performed by others as if it was experienced by the user. A highly valuable experience of others is targeted for the reliving, and the existence of the experience beforehand (recorded) is different from the experience of a regular VR space. We explored a new multisensory presentation method that realizes a reliving experience that induced a pseudo-active sensation that the body is moved by the user not merely reproducing the motion. We implemented the method adapting the passive physical motion stimulus corresponding to the sensation of the recorded behavior, improving the pseudo-active sensation with the muscle tendon stimulus, and giving the pseudo-active sensation by allowing active input with the upper arm and the hand.
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Report
(5 results)
Research Products
(144 results)
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[Presentation] 超臨場感研究の作業仮説2015
Author(s)
池井 寧,広田光一,櫻井 翔,雨宮智浩,北崎充晃
Organizer
VRと超臨場感研究会
Place of Presentation
首都大学東京
Year and Date
2015-12-28
Related Report
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[Presentation] Experience simulator for the digital museum2015
Author(s)
Yasushi Ikei, Seiya Shimabukuro, Shunki Kato, Kohei Komase, Koichi Hirota, Tomohiro Amemiya, Michiteru Kitazaki
Organizer
Human-Computer Interaction International
Place of Presentation
Los Angeles
Year and Date
2015-08-02
Related Report
Int'l Joint Research
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[Presentation] 下肢部固有感覚提示による歩行感覚生成手法に関する研究2014
Author(s)
駒瀬航平, 池井 寧, 阿部 浩二(首都大学東京大学院), 増田 幸矩(元首都大学東京大学院), 広田 光一(東京大学大学院), 雨宮 智浩,,
Organizer
日本バーチャルリアリティ学会大会
Place of Presentation
名古屋大学
Year and Date
2014-09-17 – 2014-09-19
Related Report
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